SUMMARY
SYSTEM
EVOLUTION OF SYSTEMS – 1.1.8 – 1.2.7 – 2.2.6 – 2.3.5 – W-M – Diagonal Right – Diagonal
Left – 4.2.4 – 4.3.3 – 4.4.2 – 3.5.2 – 4.5.1 – 4.6.0 –
MARKING – PLAYER TO PLAYER (ACTIVE OR PASSIVE)
– TIME A TIME
– TYPE (INDIVIDUAL, ZONE OR MIXED)
– FIELD AREAS (FIELD ALL OR MARK 1, INTERMEDIATE
ADVERSIARY OR MARKING 2, MIDFIELD LINE OR MARKING 3,
INTERMEDIATE LINE OF OWN FIELD OR MARKING 4)
– INTENSITY – MAXIMUM OR PRESSURE
– NORMAL
– LOW PRESSURE
-COVERAGE
PRINCIPLES OF DEFENSE – RETARDATION
- NUMERICAL BALANCE
- COMPACTION
- CONTROL
PRINCIPLES OF ATTACK – OPENNESS
-MOBILITY
-PENETRATION
-IMPROVISATION
TRAINING METHOD
STRATEGY
TACTIC
TECHNIQUE
STYLE
TECHNICAL TRAINING
PHYSICAL PREPARATION
PHYSICAL FITNESS ASSESSMENT TESTS
SCIENTIFIC PRINCIPLES OF PHYSICAL TRAINING IN FOOTBALL
PREPARATION OF THE GOALKEEPER
TRAINING PLAN
TRAINING PLAN PER SESSION
GAME PLAN
PROCEDURES FOR THE GAME
INTERVAL PROCEDURES
REHEARSED PLAYS (SET PIECES)
CODE OF ETHICS
THE PROFESSIONAL FOOTBALL COACH
COACH QUALITIES
THE ATHLETE
SYSTEM – IT IS THE DISTRIBUTION OF THE PLAYERS OF A TEAM IN THE FIELD, IN ORGANIZED STRUCTURE, COORDINATED AND UNITED BY PRINCIPLE OF INTERDEPENDENCE, WITH DEFINED FUNCTIONS THAT COMPLEMENT EACH OTHER AND THAT MOVE, AIMING, WITH THE LEAST POSSIBLE EFFORT, TO ACHIEVE THE BEST PRODUCTION AND RESULT.
THE GAME SYSTEM IS CONCEIVED ACCORDING TO TWO FACTORS:
- BY THE PHYSICAL-TECHNICAL-TACTICAL AND PSYCHOLOGICAL CHARACTERISTICS OF THE PLAYERS. A) DEFENDERS
B) SHIPOWNERS
C) ATTACKERS
- HOW MUCH THE OCCUPATION OF THE SECTORS IN WHICH THE FIELD OF PLAY IS USUALLY DIVIDED.
- DEFENSIVE ZONE (THIRD OF THE FIELD, BETWEEN THE LINE OF
BACKGROUND AND INTERMEDIATE OF THE FIELD ITSELF)
B) INTERMEDIATE ZONE (SECOND THIRD OF THE FIELD, BETWEEN
THE TWO INTERMEDIATE LINES)
C) ATTACK ZONE (THIRD OF THE FIELD, BETWEEN A
INTERMEDIATE LINE AND THE LINE OF THE APPLICATION FUND)
MARKING – ACT OR MARKING EFFECT. POSITIONING THE PLAYER OR TEAM ON THE PITCH BETWEEN THE MARKED AND THE MIDDLE OF THE GOAL LINE, AS CLOSE AS POSSIBLE, WITH THE AIM OF PREVENTING OPPONENTS FROM PLAYING FREELY. MARKING IS DIFFERENT FROM DISARMING.
DISARMING IS THE ACT OR EFFECT OF RECOVERING THE BALL, TAKING IT FROM THE OPPONENT, BEING AN ACHIEVEMENT OF THE MARKING WELL MADE.
- PLAYER TO PLAYER – CONSISTS OF POSITIONING THE MARKER AS CLOSE AS POSSIBLE TO THE MARKED, BETWEEN HIM AND THE GOAL, IN ORDER TO PREVENT THE OPPONENT FROM GETTING HIS INTENTO.
- PASSIVE – DO NOT ALLOW THE ATTACKER, POSSESSION, PLAY FREELY, ACHIEVE OVERTAKING OR FINISHING.
- ACTIVE – THE MARKER ACTS MORE AGGRESSIVELY, AFTER ASSUMING THE BASIC POSITION TO SCORE, PRESSES THE OPPONENT FOR THE PURPOSE OF TAKING POSSESSION OF THE BALL, NOT ALLOWING IT TO PROACTOR OR HAVING SPACE AND TIME TO THINK, TO SEE THE GAME, INCREASING THE CHANCES OF WINNING POSSESSION, BY INDUCTION TO ERROR, BY THE INTENSITY OF THE ACTION.
B) TIME A TIME – CONTROL THE STEPS OF ALL
OPPOSING PLAYERS, SIMULTANEOUSLY. EACH PLAYER OF THE TEAM THAT DOES NOT OWN THE BALL (MARKER), MUST POSITION HIMSELF BETWEEN THE MARKED AND THE CENTER OF THE GOAL LINE ITSELF, REMAINING, AT LEAST IN NUMERICAL EQUALITY, IN THE DEFENSE AND PREPARATION SECTORS OF PLAY. PASSIVE OR ACTIVE, DEPENDING ON THE INTENTION THAT HAS TO SURROUND THE OPPONENT, WAITING FOR HIS ERROR, OR PRESS TO TAKE SPACE, VISION AND TIME, INDUCING IT OR FORCING THE ERROR, THUS GAINING OR RECOVERING THE POSSESSION OF BALL.
C) AS FOR TYPE – 1) INDIVIDUAL – OR MAN TO MAN – EACH DEFENDER HAS UNDER HIS RESPONSIBILITY A PREDETERMINED OPPONENT, WHO IS RESPONSIBLE FOR SCORING, CONTROLLING AND CANCELLING, PREVENTING HIM FROM PLAYING. THE MOST IMPORTANT FACTOR IS THE OPPOSING PLAYER TO BE SCORED, REGARDLESS OF THE FIELD ZONES AND WHERE THE BALL IS. PROS: – a) CLARITY AND SIMPLICITY OF INSTRUCTION, b) IMMEDIATE DEFINITION OF RESPONSIBILITIES.
CONS: – a) DIFFICULTY IN REORGANIZATION AFTER THE LOSS OF THE BALL, b) HIGH PHYSICAL AND MENTAL WEAR, c) PROVIDES EMPTY SPACES, ONCE DEFENDERS ARE DRIVEN BY THE REVERSE MOVEMENTS
2) ZONE – OR BY SECTORS – THE SECTORS OF THE FIELD ARE CONSIDERED; THAT IS , DEFENSE, MIDFIELD AND ATTACK. 3 EQUAL BANDS IN ITS LENGTH AND 3 EQUAL BANDS OR RUNNERS IN ITS WIDTH; CENTER RUNNER, RIGHT RUNNER AND LEFT RUNNER. PROS: – a) REQUIRES THINKING AND REASONING, b) DISTRIBUTES THE TASKS MORE EQUITABLY, c) CLOSES ALL THE SPACES OF THE FIELD ACCORDING TO ITS OWN WILL, d) SPEND LESS ENERGY ON ITS EXECUTION, and) IT IS SAFE AND RELATIVELY EASY TO ACCOMPLISH.
CONS: – a) REQUIRES A LOT OF DISCERNMENT AND REASONING, b) THE SETTING OF THE MARKING ZONE CANNOT BE INDICATED EXACTLY, c) PRESENTS DIFFICULTIES WHEN TWO OPPONENTS PLAY IN A SECTOR MAKING 2 X 1.
3) MIXED – OR COMBINED – PART OF THE TEAM PLAYS SCORING BY ZONE (SECTOR), PART SCORING INDIVIDUALLY, ON ONE OR MORE OPPONENTS. PROS: – a) CANCELLATION OF THE PERFORMANCE OF ONE OR MORE OPPONENTS OF HIGHER TECHNICAL LEVEL, WITHOUT MISCHARACTERIZING THE BASIC MARKING, b) GREATER FLEXIBILITY, ENABLING THE VARIATION OF THE TYPES OF MARKING, c) USE OF THE ADVANTAGES AND ELIMINATION OF DEFECTS OF THE PURE MARKINGS.
CONS: – a) IF THE ATHLETES CHOSEN FOR INDIVIDUAL MARKING ARE NOT CHOSEN PROPERLY, IMPORTANT SPACES MAY APPEAR IN THE DEFENSIVE SECTOR.
D) HOW MUCH THE FIELD AREA – 1) WHOLE FIELD – OR NUMBER 1
– COMMONLY USED
- A) WHEN THE TEAM IS KNOWN TO BE SUPERIOR TO THE OPPONENT IN THE ASPECTS
PHYSICAL, TECHNICAL AND TACTICAL.
- B) IN HOME GAMES
- C) WHEN THE TEAM IS AT A DISADVANTAGE IN THE MARKER, OR THE RESULT IS NOT INTERESTING, AND MISSING LITTLE TIME FOR THE END OF THE MATCH
- D) WHEN THE TEAM HAS GOOD TOUCH OF BALL FROM THE DEFENSE
- E) WHEN YOU SEEK TO SURPRISE THE OPPONENT WHO BELIEVES THAT THE TYPE OF MARKING USED IS ANOTHER.
PROS : – a) DIFFICULTY THAT IMPOSED ON THE OPPONENT, SINCE THE EXIT OF THE BALL, AT THE TIME OF PLAYING, THAT NOWHERE IN THE FIELD HAS SPACE AND TIME TO RECEIVE, CONTROL AND PASS; -b) PROXIMITY OF THE OPPOSITE GOAL, WHEN THE BALL IS RESUMED, PROVIDING IMMEDIATE GOAL OPPORTUNITY; – c) FORCE THE IMMEDIATE RESUMPTION OF THE BALL AFTER ITS LOSS, WITH THE INCREASE OF THE DOMINANCE AND TIME OF POSSESSION; – d) WELL EXECUTED, FORCES THE OPPONENT TO THE LONG KICK, CONVENIENT TO DEFENDERS, WHO, BECAUSE THEY ARE FACING THE BALL AND BEING SPECIALISTS IN HIGH BALLS, HAVE GREATER CHANCES OF WINNING THE FIRST BALL MATCH.
AGAINST : – a) SPACE THAT OFFERS BEHIND THE LINE OF DEFENDERS, PLACED ON THE MIDDLE LINE, ALMOST HALF OF THE FIELD, WHICH CAN BE EXPLOITED BY OPPONENTS IN COUNTER-ATTACKS, LONG PASSES, OR COMBINATION OF SHORT PASSES WITH INVERSION OF FRONT OF THE GAME; – b) ANY CHUTÃO, EVEN GOALKEEPER ADVERSÄRIO OR DEFENDERS, PUTS THE TEAM IN ATTACK, WITH DEFENDERS AND ATTACKERS PLAYING LONG BALL, DEMANDING FROM THE SOCKS AND ATTACKERS A SHARP RECOIL TO COMPACT THE TEAM, HELP IN THE STOLEN BALL, KEEP THE BALL, IF RECOVERED AND GIVE IMMEDIATE PASS OPTION. THIS MOVEMENT BACK, IN SPEED AND AT RISK OF SUFFERING THE GOAL, STRESSTHE TEAM PSYCHOLOGICALLY, IN ADDITION TO SPENDING IT PHYSICALLY; c) DIFFICULT TO SCORE IN THE ENTIRE FIELD THE NINETY MINUTES OF THE MATCH, IN SUCCESSIVE GAMES OF A COMPETITION, FOR THE HIGH EXPENDITURE OF ENERGY AND WEAR OF THE PLAYERS; d) SOMETIMES, EVEN AGAINST THEORETICALLY WEAKER OPPONENTS, VALID ALTER IT WITH OTHER MORE INDENTED TYPES OF MARKING, TO REST A LITTLE, REARRANGE AND ALLOW OR FORCE THE ADVANCE OF THE OPPOSITE DEFENSE, CREATING SPACES TO COUNTERATTACK, IN ADDITION TO GAINING TIME TO PLAY.
2) APPLICATION INTERMEDIARY – OR NUMBER 2 –
REGARDLESS OF WHERE THE BALL IS IN THE OPPOSING DEFENSIVE SECTOR, DETERMINES THAT THE ATTACKERS START TO SCORE WHERE IT IS SUPPOSED TO PASS THE MIDDLE LINE, IN MARKING ATTITUDE, WAITING FOR THE APPROACH OF THE OPPONENT OF THAT SECTOR, TO THEN START THE FIGHT. RESPECTING THE COMPACTION PRINCIPLE, THE SOCKS DISTRIBUTE THEMSELVES NEAR THE CENTER LINE, SUPPORTING THE ATTACKERS IN THE MARKING AND ATTEMPTING TO RESUME THE BALL, NOT ALLOWING SPACES BEHIND THE ATTACKERS, WHERE OPPONENTS COULD MOVE, RECEIVE AND CANCEL THE EFFORT OF THE ATTACKERS. FOLLOWING THE SAME PRINCIPLE, DEFENDERS POSITION THEMSELVES CLOSE TO THE INTERMEDIATE LINE, WITHOUT LEAVING GAPS IN THE BACK OF THE SOCKS, SUPPORTING THEM AND THUS FACILITATING THE MARKING AND RESUMPTION OF THE BALL. OPPONENTS CAN PLAY MORE OR LESS FREELY, AS LONG AS THEY DO NOT ATTEMPT TO PENETRATE INTO THE DEFENSIVE SPACE, BETWEEN THE LINE OF ATTACKERS AND THEIR BOTTOM LINE.
PROS : – a) AFTER THE END OF AN ATTACK, EVERYONE HAS A BRIEF SPACE OF TIME TO RECOVER POSITIONS, CONCENTRATE ON DEFENSE AND RECOVER THE PHYSICAL CONDITION, b) THE SPACE OFFERED BEHIND THE DEFENSE IS SIGNIFICANTLY SMALLER THAN IN MARKING ON THE WHOLE FIELD, BEING THEREFORE SAFER, c) NATURALLY ATTRACTS THE OPPONENT, FORCING HIM TO ADVANCE AND LEAVE FOR THE GAME, LEAVING, THEREFORE, RELATIVELY USEFUL SPACES BEHIND YOUR DEFENSE, WHICH CAN BE EXPLOITED IN RAPID AND DEADLY COUNTER-ATTACKS, d) THE PHYSICAL WEAR FOR ITS EXECUTION IS SIGNIFICANTLY LESS THAN THE SPENT IN MARKING THROUGHOUT THE FIELD.
AGAINST: – a) PROVIDES THE OPPONENT WITH TIME AND SPACE, WHAT CAN MEAN FAST AND DANGEROUS COUNTERATTACKS, b) ALLOWS THE OPPONENT TO PLAY WITH RELATIVE CALM, AFTER THE RECOVERY OF THE BALL, THEREFORE PROVIDES YOU WITH MORE TIME OF POSSESSION OF BALL AND BETTER QUALITY AT THE BEGINNING OF OFFENSIVE MANEUVERS, -c) THE LONG BALLS OF THE OPPOSING DEFENDERS CAN EASILY REACH THE ATTACK, BECAUSE NOT MARKED, IN YOUR DEFENSIVE FIELD.
3) MIDFIELD OR NUMBER 3 – WITHOUT CONSIDERING THE POSITION OF THE BALL IN THE FIELD OF DEFENSE OPPONENT, AFTER THE LOSS OF THE BALL, ALL PLAYERS RETREAT, COMPOSING, PREFERABLY, WITH THEIR BACK TO THEIR GOAL, FACING THE BALL, WITH THE ATTACKERS PLACING THEMSELVES ON THE CENTER LINE WHERE THEY BEGIN TO FIGHT THE OPPONENTS WHEN THESE ARRIVE. USE THIS DISTRIBUTION FOR MORE DEFENSIVIST CONVICTIONS, TAKING FROM THE OPPONENT SPACES BETWEEN THE FIRST LINE OF COMBAT (ATTACKERS) AND THE LAST (DEFENDERS), BUT ALSO, AND MAINLY, THE SPACE BEHIND THE BACK OF THE TEAM, BEHIND THE DEFENSE.
PROS: – a) OFFERS THE OPPONENT VERY REDUCED SPACES TO PLAY, INCLUDING ON THE BACK OF DEFENSE, b) REQUIRES LESS PHYSICAL WEAR FOR ITS EXECUTION, c) ATTRACTS THE OPPONENT TO THE FIELD OF ATTACK, FORCING HIM TO LEAVE VALUABLE SPACES BEHIND THE DEFENDERS, d) SUITABLE TO PLAY IN COUNTERATTACKS, WHICH TAKE GREAT DANGER WITH LITTLE ENERGY EXPENDITURE, AND) VERY SAFE DEFENSIVELY.
AGAINST: – a) BRINGS THE OPPONENT WITH BALL CLOSE TO HIS GOAL, b) THE ATTACKERS ARE POSITIONED AWAY FROM THE OPPOSING GOAL, c) ALLOWS THE OPPONENT TO DOMINATE THE TIME OF POSSESSION AND, TERRITORIALLY, THE GAME.
4) OWN INTERMEDIATE OR MARKING 4 – It IS AN ULTRA DEFENSIVE WAY TO SCORE, IN RELATION TO THE FIELD. USED WHEN THE NEED TO GUARANTEE A FAVORABLE RESULT, LEAVING LITTLE TIME FOR THE END OF THE GAME AND, MAINLY, IF IN ADDITION TO PHYSICAL-TECHNICAL-TACTICAL INFERIORITY, THE TEAM IS NUMERICALLY INFERIORIZED, IN DIFFICULTY TO CONTAIN THE MOMENTUM AND THE OPPONENT’S DOMAIN. IT IS EXTREME RESOURCE, ALREADY IN DESPAIR, HEROIC ATTEMPT TO GUARANTEE A RESULT. AFTER BATTING OR LONG PASSES IN FRONT, TO RELIEVE PRESSURE, THE TEAM MUST MOVE MODERATELY, ONLY FORCING THE OPPOSING ATTACKERS TO MOVE AWAY FROM THE AREA. IN THE LOSS OF THE BALL, ALL INCONTINENTI RETREATS, IN A QUICK RECOMPOSITION MANEUVER.
PROS : – a) OFFER THE OPPONENT A BLOCK IN MARKING, TRUE WALL IN FRONT OF THE AREA, WITH ALL PLAYERS OF THE 3 SECTORS VERY CLOSE TO EACH OTHER (COMPACTED ABOUT 20 METERS BEHIND THE LINE OF THE BALL) , NOT ALLOWING SPACES, BESIDES PROVIDING VERY EASY COVERAGE, FOR GREATER PROXIMITY BETWEEN PLAYERS, b) REDUCE SPACES IN THE BACK OF THE DEFENSE THAT, PLANTED ON THE LINE OF THE AREA, DOES NOT ALLOW THE OPPONENT TO BRING HIS ATTACKERS INTO THE AREA BEFORE THE PASS, c) NEED VERY LITTLE EXPENDITURE OF PHYSICAL ENERGY, ALTHOUGH GREAT OF MENTAL ENERGY, BY THE FOLLOWING ATTACKS TO WHICH IT IS SUBJECTED, d) SOMETIMES, OPPORTUNITIES ARISE FOR DANGEROUS COUNTER-ATTACKS, IN THE FACE OF THE DESPAIR OF THE OPPONENT, ATTACKING FRUITIOUSLY.
AGAINST: – a) GIVE THE OPPONENT TOTAL CONTROL OF THE FIELD, THE BALL AND THE GAME, BECAUSE THE ATTACKERS POSITION THEMSELVES TOO FAR FROM THE OPPOSING GOAL, b) GOALKEEPER AND DEFENDERS CAN NOT COMMIT MISTAKE OF HEAD, BATTING OR MARKING, BECAUSE THEY OFFER OPPORTUNITIES TO OPPONENTS TO FINISH, c) THE LEVEL OF PSYCHOLOGICAL RESISTANCE HAS TO BE GREAT, BECAUSE THE PRESSURE BECOMES VERY STRONG AND CONSTANT, d) UGLY AND SUFFERED GAME, JUSTIFIABLE ONLY WHEN WINNING AT ANY PRICE.
- E) INTENSITY – THE DEGREE OF INTENSITY TO BE USED IN MARKING IS A VERY IMPORTANT AND DECISIVE FACTOR FOR OBTAINING BETTER RESULTS, REGARDLESS OF THE GAME SYSTEM, TYPE OF MARKING, AND FROM WHERE IT BEGINS TO SCORE, AS WELL AS AMONG OTHER RELEVANT FACTORS TO CONSIDER, SUCH AS: THE ELAPSED TIME OF PLAY, THE PARTIAL RESULT, PLAYING AT HOME OR AWAY, THE DIMENSIONS OF THE FIELD AND THE QUALITY OF THE OPPONENTS.
- – MAXIMUM OR PRESSURE
– NORMAL
– LOW PRESSURE
F) COVERAGE – PROTECT AND ASSURE ONE OR MORE COMPANIONS THE POSSIBILITY OF IMMEDIATE HELP, IN CASE YOU CANNOT CONTAIN YOUR DIRECT OPPONENT. WITHIN A DEFENSIVE DESIGN, THE IDEAL IS TO ALWAYS HAVE NUMERICAL SUPERIORITY, WITH A FREE PLAYER FOR COVERAGE. THOSE WHO SCORE MUST PERMANENTLY CONSIDER THE EVENTUALITY OF AN AID TO A COMPANION, PLACING HIMSELF BETWEEN THE PLAYER WHO IS RESPONSIBLE FOR SCORING AND THE MIDDLE OF HIS GOAL LINE. YOU MUST ALSO STAY A LITTLE BEHIND YOUR TEAMMATE WHO ACTS IN THE MARKING OF THE OPPONENT WITH THE BALL, IN MORE EFFECTIVE PARTICIPATION IN A GIVEN MOMENT. WHEN THE TWO DEFENDERS WHO PLAY IN THE POSITIONS NEXT TO THE OPPONENT’S MARKER WITH THE BALL, IN ADDITION TO MARKING THEIR CORRESPONDENTS, APPROACH THE COVER LINE, BEHIND AND NEXT TO THE ONE THEY ARE COVERING, THE DEFENSIVE TRIANGLE IS FORMED; THIS SIMULTANEOUS COVERAGE ON BOTH SIDES, THE NAME OF “DOUBLE COVER” IS CALLED. WITH THE SEQUENCE OF TRAININGS, THE TRIANGLES BECOME MOBILE, WALKING, GROWING IN EFFICIENCY, BESIDES BEING LESS THE ENERGY EXPENDITURE OF THE PLAYERS INVOLVED. THE POSITIONING OF EACH DEFENDER MUST CONSIDER THE SECTORS OF THE FIELD, THE PLACEMENT OF OPPONENTS, THE COMPANIONS WHO MARK IN THE ZONES NEAR HIM AND THE BALL, HIS GOAL, AND POINTS OF REFERENCES (AREAS, PENAL MARK, ETC.) SO POSITIONING YOURSELF AND, WHENEVER POSSIBLE, APPROACHING THE COVER LINE – THAT IMAGINARY LINE THAT GOES FROM THE BALL TO THE MIDDLE OF THE GOAL LINE – , PREFERABLY, NEVER IN THE SAME LINE OF A COMPANION OF YOURS, ALSO MARKING (THE CALL “LINE-BURRA”).
A GOOD DEFENSIVE SYSTEM IS A STARTING POINT FOR A TEAM’S SUCCESS.
PRINCIPLES OF DEFENSE – DEFENDING IS THE ART OF CLOSING SPACES. The
DEFENSE BEGINS WHEN THE ATTACK ENDS.
BASIC PRINCIPLES OF DEFENSE:
1- DELAY – IT’S THE DELAY
DELIBERATE OF THE OPPONENT’S COUNTERATTACK, AVOIDING THE PASS TO THE
FRONT, PROVIDING ENOUGH TIME TO RECOMMAKE, REORGANIZE AND
COMPACT THE DEFENSE, TAKING AWAY SPACES. THE ONE WHO ATTACKS THE MAN OF THE
BALL MUST DO IT QUICKLY AND EFFICIENTLY, WITHOUT THE WORRY OF TAKING
THE BALL, BECAUSE THIS CAN LED TO DRIBLE, RESULTING IN ADVANTAGE
EVEN BIGGER FOR THE OPPONENT. THE PURPOSE MUST BE, IN PRINCIPLE,
PREVENT THE OPPONENT FROM PLAYING FREELY, BEFORE COMPLETING THE
TEAM RECOMPOSITION.
2-NUMERICAL BALANCE – THE PROCESS OF DEFENSIVE RECOMPOSITION AND NUMERICAL BALANCE NEEDS TO BE FASTER AND FASTER, BETWEEN THE LOSS OF BALL IN ATTACK AND A SAFE PLACEMENT TO DEFEND. THE SEARCH FOR NUMERICAL BALANCE MUST BE INITIATED FROM THE MOST VULNERABLE AND MOST DANGEROUS POSITIONS FOR DEFENSE; IN THE CENTRAL STRIP OF THE FIELD, SIDE AND, FINALLY, THE DEFENDERPROTECTION. IN THE FACE OF THE INCREASING TECHNIQUE OF ATTACKERS AND THE VISIBLE EVOLUTION OF OFFENSIVE SYSTEMS, IT IS RECOMMENDED, MORE THAN THE NUMERICAL BALANCE TO DEFEND, THE NUMERICAL SUPERIORITY MUST BE OBJECTIVEED, PROVIDING AN ADDITIONAL PLAYER, FREE, FOR ANY COVERAGE. INTELLIGENCE TO ASSIMILATE ALL PRINCIPLES, DEFENSE AND ATTACK, TRAINING OF ALL PRINCIPLES IN PRACTICE, GOOD PHYSICAL PREPARATION AND DETERMINATION, AND MORE THAN THAT, THE OBSTINACY OF WINNER, NEVER TO GIVE THE OPPONENT A SINGLE ADVANTAGE THAT IS. OVERCOMING.
3- COMPACTION – IT IS THE REDUCTION OF SPACES, FROM VOIDS TO THE OPPONENT TO PLAY, UPON POSITIONING, AS CLOSE LY AS POSSIBLE, OF THE PLAYERS. It is CARRIED OUT BY THE MAXIMUM APPROXIMATION BETWEEN ALL THE PLAYERS OF THE TEAM, CONSIDERING THE OPPONENTS, THE SECTORS OF THE FIELD AND THE BALL, MARKING CLOSELY WHO HAS THE BALL AND THOSE WHO SUPPORT IT, IN ADDITION TO PUTTING THEMSELVES IN CONDITION OF IMMEDIATE COVERAGE. YOU MUST PASS ON TO THE OPPONENT THE IDEA AND FEELING THAT A HUGE BLOCK, SOLID, MASSIVE AND INTRANSPOABLE IS IN FRONT OF YOU.
4– CONTROL – KEEP THE SURVEILLANCE ON THE ONE TO WHOM IT IS TO MARK, AS WELL AS THE SECTOR UNDER ITS RESPONSIBILITY, SO THAT, AT ANY MOMENT, YOU CAN TRY THE DESARME. THE CLOSER TO THE BEACON ITSELF, THE GREATER THE CONTROL TO BE EXERCISED. THE OPPONENT, WITH THE BALL, SHOULD NOT BE ABLE TO PLAY AT EASE, ON THE LOOSE.
PRINCIPLES OF ATTACK – ATTACK IS THE ART OF OCCUPYING SPACES, OR CREATING THEM, WHEN NON-EXISTENT.
BASIC PRINCIPLES OF ATTACK –
1 – POSSESSION – FIRST CONDITION FOR ATTACK
2- OPENING (SENSE OF AMPLITUDE) – IT IS THE FACULTY OF A TEAM TO USE THE ENTIRE WIDTH OF THE FIELD IN THE THREE SECTORS, SPREADING AT THE TIME OF PLAYING, TO HINDER THE MARKING.
AIMS TO FORCE THE OPPOSING DEFENSE TO COUNTER ONE OF THE PRINCIPLES OF DEFENSE, COMPACTION, WHICH CONSISTS OF THE APPROXIMATION OF DEFENDERS BETWEEN EACH OTHER.
OPENING UNPACKS THE DEFENSE, CREATING SPACES AND HINDERING IMMEDIATE COVERAGE.
3- MOBILITY (DIRECTION OF MOVEMENT) – CONCERNS THE ABILITY OF A TEAM TO PRINT DISPLACEMENTS OF ITS PLAYERS, NOT FIXATING ON CERTAIN SECTORS OF THE FIELD, HINDERING MARKING AND COVERAGE. It is one of THE GREATEST EVOLUTIONS SINCE THE TIMES OF ROMANTIC FOOTBALL, WHEN MOST PLAYERS ACTED ONLY IN THEIR SECTOR, WITH RARE INCURSIONS IN OTHER SECTORS.
THE STATIC PLAYER IS EASY PREY. THE MOVEMENT, WITH CONSTANT CHANGES OF PLACE, DIRECTION, SIDE, SECTOR, AND RHYTHM, HINDERS THE MARKING AND THE COVERAGE OPPONENTS.
RECOMMENDED THAT ATTACKERS ARE ALWAYS PLACED IN FRONT OF THE VERSATILE BEACON, OR AT MOST ASIDE, WHEN ATTACKS BECOME MORE DANGEROUS AND THE MOST CORRECT FINISH.
4 – PENETRATION (SENSE OF DEPTH) – MEANS ENTERING, INVADING, TRANSPOSE, IN SHORT, INTRODUCE YOURSELF. VULNERABLE DEFENSE, BORED THE DEFENSIVE SYSTEM OPPONENT BY THE
- OPENING AND MOBILITY OF ATTACKERS, THE CREATION OF
- OPPORTUNITIES TO SCORE THE GOAL, THROUGH THIS FUNDAMENTAL PRINCIPLE,
- WHY DO YOU PROCRURA REACH THE VICINITY OF THE OPPOSITE BEACON, OR
- POSITIONS FOR ASSISTANCE AND FINISHING.
- PENETRATION TAKES PLACE FOR PLAYERS WHO PERCEIVE CREATED SPACES
- BY THE FRONT DRIVE, OR EVEN BY THE INVASION IN THE SPACES
- CREATED BY THE PLAYER HIMSELF. CAN BE WITH BALL OR WITHOUT IT.
5– IMPROVISATION (SENSE OF CREATION) –
PRINCIPLE OF FREEDOM OF ACTION AND INVENTIVENESS. Allows YOU TO OVERCOME A PIECE OF THE OPPONENT’S DEFENSIVE GEAR, DISASSEMBLE THE ROOFING SYSTEM AND ENABLE A MOMENTARY ADVANTAGE, WHICH MUST BE IMMEDIATELY TAKEN ADVANTAGE OF. BE A FINTA, OPENING NEW PATHS, A DISCONCERTING DRIBLE, ENDING THE LEFTOVER, OR A MAGIC PASS THAT, FINDING A PATH THAT ONCE SEEMED NON-EXISTENT, LEAVES A COMPANION IN CONDITIONS TO SCORE GOALS.
FINTA (FEINT), GINGA, BALANCE, DRIBLE, TABELINHAS (WALL PASSES), OVERTAKING AND PASSES FULL OF EFFECT, WHICH FIND PASSAGE WHERE IT SEEMS NOT TO EXIST, ARE IMPROVISED.
THE MAGIC OF IMPROVISATION OVERCOMES THE INCREASINGLY RIGID AND SAFE DEFENSIVE SYSTEMS.
WHEN YOU SEE OBEDIENCE TO THE BASIC PRINCIPLES OF ATTACK AND DEFENSE, KEEPING THE INEXBYSABLE, ORGANIZED AND ADVANTAGED TEAM IN THE MATCH, IT REMAINS TO APPEAL TO INSPIRATION AND INTUITION, SOURCES OF ENTHUSIASM AND RAPTURE THAT MUST PERMANENTLY MOTIVATE THE ATHLETE AND THAT ACT AS A STIMULUS TO THOUGHT AND CREATIVE ACTIVITY.
TRAINING METHOD – BY METHOD, WE UNDERSTAND THE SET OF
ACTIVITIES AND PROCEDURES USED TO ACHIEVE THE OBJECTIVES
PROPOSED.
THE METHOD WE HAVE AS RECOMMENDED IS THAT STUDIES, OBSERVATIONS AND PRACTICE HAVE CONVINCED US TO BE ABLE TO, STILL IN SHORT SPACES OF TIME, ACHIEVE THE BEST RESULTS.
An EFFICIENT METHOD MUST BE USED FROM ALL AUXILIARY MEANS
AUDIOVISUAL (BLACKBOARD AND WHITEBOARD, IMANTADO FIELD, SLIDE,
TRANSPARENCY, PHOTOGRAPHY, FILM AND, IN THE MODERN ERA OF TELECOMMUNICATION, THE COMPUTER).
THE METHOD ENCOMPASSEs ALL SEGMENTS OF PREPARATION: PHYSICAL, TECHNICAL AND PSYCHOLOGICAL. MOTIVATES ATHLETES IN A CONSISTENT AND PARTICULAR WAY THAT, BY THEIR BELIEFS AND RELIGIOSITY, THEY SEEK SPIRITUAL WELL-BEING.
IN PRACTICE, THE METHOD MUST OBEY THE DIDACTIC PROCESSES, ALWAYS FOLLOWING THE NATURAL PATH TO LEARNING, FROM THE SIMPLEST TO THE MOST COMPLEX.
THE THREE FUNDAMENTAL STEPS: 1- INTRODUCTORY EXERCISES
2 – ADVANCED EXERCISES
3 – COMPETITIVE EXERCISES
GRADUAL DEVELOPMENT PROCEDURES IN PRACTICE:
1 – INDIVIDUAL
2 – IN PAIRS
3 – IN GROUPS (SMALL OR LARGE)
4 – WITH TEAMS
ACCORDING TO ACTIVITY: 1 – PRACTICE OF TECHNICAL FUNDAMENTALS
2 – GAMES ON REDUCED FIELDS
3 – CONDITIONING GAMES
4 – COLLECTIVE GAMES IN THE OFFICIAL FIELD (11X11)
5 – PRACTICE OF PHYSICAL PREPARATION (USING CONTINUOUS RACES, INTERVAL RACES, CIRCUIT TRAINING, FARTLEK AND ITS VARIATIONS, CROSS-COUNTRY, MULTISSALTOS, PLYOmetric, IN ADDITION TO TECHNICAL AND TACTICAL SESSIONS)
6 – PRACTICE OF PSYCHOLOGICAL PREPARATION
7 – ALL WORK MUST BE DIVIDED INTO PHASES, THESE INTO WEEKLY WORKING TABLES (QTS) AND THESE, IN DAILY PLANS.
STRATEGY: IN A BROAD SENSE, IT IS PLANNING AIMING TO ACHIEVE A CERTAIN OBJECTIVE, EXPLORING FAVORABLE FACTORS AND USING THE MEANS AVAILABLE, WHEN, WHERE AND HOW YOU WANT.
THE PREPARATION FOR THE GAME OR FOR THE COMPETITION IS ITEM OF THE MOST IMPORTANT IN STRATEGIC PLANNING AND ITS EXECUTION.
EXAMPLE OF STRATEGY TO BE USED: MARK ON TOP AT THE BEGINNING, ATTRACT TO COUNTER-ATTACK, DEFEND YOURSELF TO ENSURE RESULT, DISTRIBUTION OF MARKING TIME: FIELD ALL FOR 20/25 MINUTES, RETURNING TO NORMAL AND INTENSIFYING AGAIN, IN THE FINAL 10 MINUTES.
TACTICS: MEANS THE PLANNING AND RATIONAL EXECUTION OF HAVING PLAYERS ON THE PITCH, TO GET OUT WELL AND TAKE ADVANTAGE IN GIVEN SITUATION, SURPRISING THE OPPONENT AND DOMINATING HIM, AS A RESULT. TACTICS ARE THE REAL AND PARTICULAR DIRECTION OF OPERATIONS, THE ORGANIZATION, DIRECTION AND EXECUTION OF MOBILIZATION, CONCENTRATION, RECOGNITION, ETC.
FOR THE STRATEGY TO WORK WELL AND SUCCEED, ADEQUATE AND CONVENIENT TACTICS ARE INDISPENSABLE CONDITIONS, AS WELL AS A GOOD STRATEGIC PLANNING OF OPERATIONS.
STRATEGY AND TACTICS ARE FUNDAMENTAL UNDER THE SAME PRINCIPLES: OBJECTIVITY, SAFETY, OFENSIVITY, NUMERICAL SUPERIORITY, ECONOMY OF FORCES, SIMPLICITY, COORDINATION AND SURPRISE.
FOR EVERY PREDICTABLE GAME SITUATION, A WELL-ORIENTED TEAM MUST OWN AND PERFECT, AT THE VERY LEAST, A TACTIC, TO GAIN THE ADVANTAGE THROUGH THE ANTICIPATED KNOWLEDGE OF WHAT IT HAS TO ACCOMPLISH. A WELL-PREPARED TEAM, IN ADDITION TO THE FREEDOM OF CREATION, MUST SAVE A VARIED BOUQUET OF REHEARSED TACTICAL MOVES.
IN THE FIRST INSTANCE, THESE TACTICS MUST BE BASIC, FOR THE SIMPLICITY, QUANTITY OF ELEMENTS AND PLAYERS INVOLVED AND STRICTLY ACCORDING TO THE PHYSICAL, TECHNICAL, TACTICAL AND PSYCHOLOGICAL POSSIBILITIES OF THE ATHLETES COVERED IN THE PLOT.
IN A SECOND PHASE, WHEN THE BASIC TACTICS ARE ALREADY WORKING TO THE SATISFACTION AND IN CASES WHERE THE OPPONENTS SHOW KNOWING THEM, REMOVING THE ELEMENT OF SURPRISE, PERHAPS THE MOST IMPORTANT OF ANY TACTICS, PUT INTO PRACTICE, THEN, THE TACTICS DERIVED OR VARIABLE. THESE MUST, IF POSSIBLE, HAVE INITIAL POSITIONING AND MOVEMENT EQUAL TO OR SIMILAR TO THE BASIC, BUT WITH CHANGES FROM A CERTAIN PHASE OF EXECUTION.
- DEFENSIVE TACTICS – THESE ARE ALL THOSE THAT AIM TO KEEP THE INCOLUMIDADE OF THE OWN GOAL, AVOIDING RISKS, DANGERS AND GOALS.
BASIC POSITION, ANTICIPATION, SAME TIME, DEFENSIVE TRIANGLE, DEFENSIVE ANGLE, BALL DOMINATED BY THE OPPONENT, RETARDATION OF THE OPPONENT ATTACK, COMPACTION, COVERS (SINGLE AND DOUBLE), DETERRENT LINE, BLOCKING OF ADVANCES ON THE SIDES, IN FRONT OF THE AREA, AVOIDING PROGRESSION THROUGH THE CENTRAL RUNNER, PUSHING TO THE SIDES, POSITIONING IN DEFENSIVE CORNER, DEFENSIVE FOULS, PENALTIES AGAINST, POSSESSION, BARRIER, And so on
- OFFENSIVE TACTICS – ARE ALL THOSE THAT AIM TO SURPRISE, DOMINATE, AND OVERCOME THE TEAM OF THE OPPONENT, CONQUERING GOALS AND VICTORY.
ATTACK OF TWO, OF THREE, OF FOUR, OF FIVE, OF SIX, OF SEVEN, ATTACKS BY THE MIDDLE, BY THE SIDES, WITH LONG THROWS (DIRECT LINK), COUNTERATTACKS, CREATION OF SPACES AND USE OF THEM (FUTURE POINT), TRIANGULATIONS, OVERLAPPING, SIMPLE AND COMPOSITE TABLES, CHANGE OF FRONT OF PLAY, COUNTER-TACTICTO GET RID OF THE OPPONENT’S DETERRENT LINE, POSSESSION OF BALL, FOULS, PENALTIES, CORNER, SIDE PITCHES, BALL-TO-GROUND, START AND RESTART OF GAME, ETC.
TACTICS CAN STILL BE SEEN UNDER 2 OTHER ASPECTS:
– BALL IN PLAY – ALL OFFENSIVE AND DEFENSIVE WITH THE BALL IN MOTION.
– OFF-GAME BALL – ALL OFFENSIVE AND DEFENSIVE FROM THE GROUND BALL (LATERAL PITCH, BALL-TO-GROUND, CORNER, DIRECT AND INDIRECT FOUL, START OR RESTART OF GAME, PENALTY KICK, GOAL SHOT).
TACTICAL PREPARATION – AIMS TO EMPHASIZE THE CHARACTERISTICS AND POTENTIALITIES OF PLAYERS, COORDINATE AND HARMONIZE THEM, PRACTICING, EXHAUSTED, ALL TURNED AND DIRECTED TOWARDS TACTICAL PLANNING TO ADOPT.
ITS DEVELOPMENT IS ASSOCIATED WITH THE PHYSICAL AND TECHNICAL CONDITION, AT THE LEVEL OF UNDERSTANDING OF THE GAME IN FOCUS AND THE EXPERIENCE OF THOSE INVOLVED. THESE ELEMENTS CONSTITUTE THE FOUNDATION OF ITS APPLICATION.
MUST COMPLY WITH THE THREE MAIN STEPS:
- INTRODUCTIONS OR INITIALS – FROM THE SIMPLEST TO THE MOST COMPLEX, AND TAUGHT AND LEARNED FROM SIMULATION IN BLACKBOARD OR OTHER AUDIOVISUAL MEDIUM: SLIDE, VIDEO, TRANSPARENCY, PHOTOGRAPHY, MAGNETIC BELL AND COMPUTER, PASSING THEN TO PRACTICE IN THE FIELD, WITHOUT OPPOSITION AND IN LOW SPEED, INCREASING THE SPEED OR THE DEGREE OF DIFFICULTY, ACCORDING TO THE ANSWERS AND THE EVOLUTION OF THE PLAYERS.
- ADVANCED OR INTERMEDIATE – INCREASES THE DEGREE OF COMPLEXITY AND DIFFICULTY IN EXECUTION BY INCREASING THE ELEMENTS INVOLVED, BY ACCELERATING THE SPEED, OR BY THE GREATER DEGREE OF OPPOSITION, WITH THE ENTRY OF OPPONENTS FUNCTIONING AS SHADOW, THAT IS, WITH FIGURATIVE ACTION AND MODERATE INTENSITY, LETTING DO.
- COMPETITIVE OR ADVANCED – CONSIDERING THE PROGRESS AND IMPROVEMENT IN THE INTRODUCTORY AND ADVANCED PHASES, IT IS TO THE MAXIMUM DEGREE OF COMPLEXITY AND DIFFICULTY, WITH GREAT OPPOSITION, ACTIVE AND CLOSED, AND THE SPEED EQUAL TO OR GREATER THAN THAT POSSIBLE TO BE USED IN THE OFFICIAL GAME
MUST BE IN PERFECT HARMONY WITH THE PHYSICAL PREPARATION, ADWHEN THE INTENSITY OF TRAINING TO THE PREPARÇÃO PHASE, IN WHICH THE PLAYERS ARE.
IT’S NO USE A BEAUTIFUL TACTICAL PLANNING OR MIRACULOUS CONCEPTIONS, IF the PHYSICAL-TECHNICAL-TACTICAL-PSYCHOLOGICAL CONDITIONS OF THE PLAYERS ARE NOT AT THE LEVEL OF THE PROPOSITION.
TECHNIQUE – IT IS THE SET OF BASIC FUNDAMENTALS THAT DIFFERENTIATES FOOTBALL FROM OTHER SPORTS, WHOSE PECULIARITY IS MAINLY IN THE USE OF FEET AND LEGS TO PERFORM THE BASIC ACTIONS TO DEFEND (DISARM), KEEP THE BALL (DOMINATE, CONTROL, LIFT, PROTECT, DRIVE AND PASS) AND ATTACK (FINTAR, DRIBLAR, WATCH, KICK, HEAD, AND FINISH), TO SCORE GOALS. OTHER BODY PARTS, SUCH AS HEAD, CHEST AND SHOULDERS, ARE ALSO USED FOR THE EXECUTION OF SOME BASIC ACTIONS.
THE TECHNIQUE IS IMPERSONAL, COMMON TO ALL, AND FORMED BY THE FUNDAMENTALS OF TECHNIQUE THAT FOLLOW:
- PASS h) DRIBLE
- DOMAIN i) CROSSING
- (j) FALL
- PROTECTION k) DESARME
- RAISED L) FINALIZATION
- DRIVING m) HEAD-ON
- FEINT
- PASS – IS THE ACTION OF SENDING THE BALL TO A COMPANION OR A CERTAIN EMPTY FIELD SPACE. USUALLY EXECUTED BY ONE OF THE FEET (INSIDE, OUTSIDE, FOOT BREAST, FOOT BEAK, SOLE AND HEEL), IT CAN, HOWEVER, BE EXECUTED WITH OTHER PARTS OF THE BODY (HEAD, CHEST, SHOULDER, BELLY).
CONSIDERING THE DISTANCE BETWEEN THE PASSING AND THE RECIPIENT, DIVIDES INTO: – SHORT (UP TO 15 METERS)
– MEDIUM (BETWEEN 15 AND 30 METERS)
– LONG (MORE THAN 30 METERS)
DEPENDING ON TRAJECTORY: – STRAIGHT (NO EFFECT) – FOR SMALL DISTANCES AND WITHOUT OPPONENTS BETWEEN THE DOUTOR AND RECEIVER. MORE ACCURATE. USUALLY EXECUTED WITH THE INNER PART OF THE FOOT (CLOSE TO THE PLANTAR ARC), IT RESEMBLES SHORT GOLF TACADURA.
– CORNERING (IN EFFECT) – FOR MEDIUM AND LARGE DISTANCES, ESPECIALLY WHEN THERE IS OPPONENT BETWEEN THE DOWER AND THE RECEIVER. LESS ACCURATE THAN STRAIGHT ONES. USUALLY EXECUTED WITH THE OUTSIDE OR INSIDE OF THE FOOT.
– CREEPING – STRAIGHT OR CURVED. GOOD LEVEL OF ACCURACY. WIDELY USED, BECAUSE THEY ARE EASY TO EXECUTE AND RECEIVE.
– HALF-HEIGHT – STRAIGHT OR WITH EFFECTS. UP TO BELLY HEIGHT. OF RELATIVE DIFFICULTY OF EXECUTION, BUT NOT VERY USEFUL, BECAUSE THEY HINDER THE RECEPTION AND SEQUENCE OF THE MOVE.
– HIGH – STRAIGHT OR CURVED. DIFFICULT TO EXECUTE AND COMPLICATED RECEPTION. THEY ARE THOSE FROM HEAD HEIGHT.
THE BALL, PREFERABLY, SHOULD ALWAYS ROLL ON THE LAWN, BECAUSE IT PROVIDES GREATER SPEED TO PLAY AND DECREASES THE MARGIN OF ERROR.
THE SPEED OF THE PASS MUST BE AS HIGH AS POSSIBLE, CONSIDERING THE POSITION OF THE OPPONENTS AND THE TECHNICAL QUALITY OF THE ONE YOU RECEIVE.
ARE DIRECT RESPONSIBLE FOR THE PASS THAT EXECUTES YOU AND WHO
RECEIVES. THE COACH IS ALSO, INDIRECTLY.
IT IS ADVISABLE THAT, BEFORE RECEIVING THE BALL, THE DOWEL, USING THE PERIPHERAL VISION, LOCATES ITSELF IN RELATION TO THE FIELD, TO OPPONENTS AND COMPANIONS, TO GIVE THE BEST AND FASTEST BALL OUTPUT, BEFORE THE IDEAL PASSING ANGLE (ABOUT 45 DEGREES OR MORE) IS CLOSED.
It IS CONSIDERED OF Paramount IMPORTANCE FOR THE GAME, BECAUSE IT IS THE WAY THE POSSESSION OF THE BALL BE MAINTAINED, AVOIDING ENERGY EXPENDITURE TO RETOME IT.
ESSENTIAL POINTS TO HIT THE PASS:
– GOOD POSITIONING OF THE BODY
– SUPPORT FOOT WELL PLACED IN RELATION TO THE BALL, DEPENDING ON THE TYPE OF
SMOOTH, LOOSE AND COORDINATED PASS AND MOVEMENTS
– HEAD HELD HIGH, EVEN AT THE TIME OF THE PASS
– TOUCH THE RIGHT PART OF THE BALL, WITH PROPER FORCE
– LOTS OF TRAINING
MAIN DEFECTS IN THE EXECUTION OF THE PASS:
– POOR BODY POSTURE
– SUPPORT FOOT WITHOUT FORMING GOOD BASE
– EXCESSIVELY LOW HEAD
– HIT THE WRONG PLACE OF THE BALL
– EXCESS OR LACK OF STRENGTH
– EXCESSIVE EFFECT
- DOMAIN – IT IS THE ACTION THAT IS TAKEN TO RECEIVE THE BALL COMING FROM A PASS, DOMINATING IT AND PUTTING IT IN PROPER CONDITION TO BE PLAYED NEXT. ALSO CALLED “KILLED“.
YOU SEEK TO TAKE THE SPEED OF THE BALL, DAMPING IT, MAKING
BULK ANY PART OF THE BODY (EXCEPT ARMS AND HANDS).
DOWERS AND RECEIVER ARE CO-RESPONSIBLE FOR THE QUALITY OF THE
DOMAIN.
ACCORDING TO THE PART OF THE BODY THAT DOMINATES THE BALL, IT CAN BE DIVIDED INTO: -WITH THE FOOT
– WITH THE THIGH
– WITH THE BREAST
– WITH THE BEAK OF THE FOOT
– WITH THE OUTSIDE OF THE FOOT
– WITH THE HEAD
ESSENTIAL POINTS FOR THE CORRECT DOMAIN:
- BEING BALANCED AND RELAXED (RELAXED)
- RECOIL THE BODY PART USED FOR THE DOMAIN AT THE EXACT MOMENT OF CONTACT
- ABSORB, JUST AS THE BOXER DOES WITH A PUNCH, AND THE NET, WITH THE BALL
- PERFORM SUCH A RECOIL AT THE SAME SPEED OF THE BALL, TOTALLY CANCELLING THE SPEED AND SUBDUING IT THE POSSESSION
- CHOOSING THE RIGHT PART TO DO THE DOMAIN
- NATURALNESS AND REFINED TECHNIQUE
MAIN ERRORS IN EXECUTION:
- LET THE BALL HIT THE BODY. THE HARDER THE BODY PART, THE FARTHEr AWAY AND OUT OF CONTROL THE BALL WILL FALL, AS WHEN IT HITS THE CROSSBAR
- LAZILY, TOUCH UNDER THE BALL THAT REACHES LOW, LETTING IT RISE, SOMETIMES EXAGGERATEDLY. IT IS TRUE THAT THIS RISE OF THE BALL CAN ALLOW BEAUTIFUL SUBMISSIONS OF SEM-JUMP, WHICH, HOWEVER, DOES NOT MISCHARACTERIZE THE INCORRECTION OF THE ACTION
- THE ACT PERFORMED WITH THE BODY AT GREAT SPEED INCREASES THE POSSIBILITY OF ERROR.
- CONTROL – THE ACTION TAKEN TO KEEP THE BALL UNDER DOMINION, THROUGH SUCCESSIVE TOUCHES WITH IT IN THE AIR, WITH THE PLAYER DOWN OR IN MOTION, BUT WITH THE INTENTION OF NOT PROPITIATING THE OPPONENT THE TAKING OF THE BALL. ALSO KNOWN AS “EMBASSIES”.
IT IS VERY IMPORTANT THAT EVERY ATHLETE HAS GOOD CONTROL OF
BALL, EVIDENCING INTIMACY AND COMMAND.
THERE ARE PEOPLE CAPABLE OF GREAT CONTROL SEQUENCES, BUT
UNABLE TO USE THIS ABILITY IN A WAY USEFUL TO THE GAME.
ACCORDING TO THE PART OF THE BODY THAT CONTROLS THE BALL, WE HAVE:
- WITH YOUR FEET
- WITH THE THIGH
- WITH THE HEAD
- WITH SHOULDER
- WITH CINNAMON
ESSENTIAL POINTS FOR GOOD EXECUTION:
- GOOD MOTOR COORDINATION
- SHORT AND SUBTLE TOUCHES, SUCCESSIVE
- USE OF THE RIGHT PART FOR EVERY MOVE
- FULLY RELAXED BODY, ESPECIALLY UNUSED PARTS
MAIN ERRORS IN EXECUTION:
- HIT THE BALL WITH LITTLE OR TOO MUCH FORCE
- VERY LOUD TOUCHES
- UNBALANCED BODY
- FROM THE SIDE WHERE THE OPPONENT COMES FROM
D) PROTECTION – IS THE ACTION THAT THE PLAYER PERFORMS WITH THE INTENTION OF PROTECTING, SAFEGUARDING THE OPPONENT’S BALL, NOT GIVING HIM ACCESS TO HIS POSSESSION. PROTECTED THE BALL, TRY, AS SOON AS POSSIBLE, TO STAND IN FRONT OF THE OPPONENT, TO FOLLOW THE GAME WITH A FINTA OR DRIBLE, PASS, OR EVEN A FINISH. IN GENERAL, THE BALL PROTECTION IS PERFORMED BY STAYING, WHO PROTECTS, BACK OR SIDE TO THE OPPONENT, WITH ONE OF THE FEET ON THE BALL, TOUCHING IT, “COMBING IT”, TO CHANGE POSITION AND HINDER THE ACTION OF THE OPPONENT. ARMS, SEMI-EXTENDED AT SHOULDER HEIGHT, SEEKING TO KEEP THE OPPONENT AT A SAFE DISTANCE FROM THE BALL.
ESSENTIAL POINTS FOR PROPER EXECUTION:
- SEMI-FLEXED SUPPORT LEG
- ONE OF THE ARMS SEMI-EXTENDED, TOUCHING THE OPPONENT TO MEASURE DISTANCE
- CONSTANT EXCHANGE OF BALL POSITION ON THE GROUND
MAIN FACTORS LEADING TO ERROR:
- ALLOW THE OPPONENT TO GET TOO CLOSE, OR TOUCH THE BALL
- STAY WITH THE SUPPORT LEG VERY EXTENDED
- KEEP THE BALL AWAY FROM THE FOOT
- LEAVE THE BALL EXPOSED TO THE OPPONENT
- ARMS DOWN NEXT TO THE BODY
- PROTECT FOR A LONG TIME
E) RAISED – IS THE ACTION OF TAKING THE BALL OFF THE FLOOR, WITH ONE OR BOTH
- FEET, TO, THEN CONTROL IT OR EVEN PASS IT OVER.
GENERALLY USED WHEN THE PLAYER FINDS HIMSELF TRAPPED BY THE
OPPONENTS, NO SCRATCHES. RAISES THE BALL, THEN, PROPITIATING The
CHANCE OF A PASS FOR COVER ON THE MARKERS. RESOURCE
PRECIOUS.
ESSENTIAL POINTS FOR PROPER EXECUTION:
- RELAXED BODY
- PUT YOUR FOOT OR FEET UNDER THE BALL
- PERFORM A SUDDEN MOVEMENT, TO TAKE THE BALL OFF THE GROUND
MAIN POINTS LEADING TO THE ERROR:
- SLOW MOVEMENT
- RUNNING IN PLACE AND AT THE WRONG TIME.
F) DRIVING – IT IS THE ACTION THAT THE PLAYER PERFORMS AFTER RECEIVING AND DOMINATING THE BALL, MOVING WITH IT ON THE GROUND, IN ANY DIRECTION, WITH THE AIM OF REACHING THE CORRECT GOAL OR A CERTAIN AREA OF THE FIELD TO BETTER FOLLOW THE GAME WITH A FINTA, A DRIBLE, A PASS OR A FINISH. DRIVING IS DONE EXCLUSIVELY WITH YOUR FEET AND WITH THE BALL ON THE FLOOR. CAN BE SIMPLE – WHEN THE BALL RUNS AWAY FROM THE BODY, WITH LONG TOUCHES.
CAN BE COMPLEX – WHEN SHORT AND SUCCESSIVE TOUCHES ARE USED, KEEPING THE BALL VERY CLOSE TO THE FOOT AND IN A CONDITION TO BE PLAYED AT THE REQUIRED TIME. IT IS ALSO THE SINUOSA OR ZIGZAG RACE, WHERE FINTA AND DRIBLE ELEMENTS ENTER.
ESSENTIAL POINTS FOR PROPER EXECUTION:
- SHORT TOUCHES, KEEPING THE CERRADO DOMAIN OF POSSESSION. BALL AS IF IT WERE HIDDEN
- DO NOT ALLOW THE OPPONENT TO PERCEIVE THE DIRECTION TO BE TAKEN. SOMETIMES, STRATEGICALLY AND CONSCIOUSLY, ALLOW THE ADVERSARY TO IMAGINE THE TAKING OF POSSESSION POSSIBLE, NOT ALLOWING IT TO
- HEAD HELD HIGH, TAKING CARE OF ALL SIDES (PERIPHERAL VISION)
MAIN DEFECTS THAT LEAD TO ERROR:
- TOOMANY LONG TOUCHES, LOSING CONTROL OF THE BALL
- TOUCHES WITHOUT DIRECTION OR WITH THE WRONG PART OF THE FOOT
- ALLOW THE BALL TO BE TOO FAR UNDER YOUR FOOT
- LOW HEAD
- STUMBLING OR STEPPING ON THE BALL
G) FINTA /FEINT – IS THE ACTION PERFORMED IMMEDIATELY BEFORE THE DRIBLE, THE PASS, OR THE FINISH, WITH THE AIM OF DELUDING THE OPPONENT, SUGGESTING A MOVEMENT THAT IS NOT TRUE, IN ORDER TO OBTAIN AN ADVANTAGE OR THE CREATION OF A SPACE BEFORE NON-EXISTENT.
FINTA IS CHARACTERISTIC OF GREAT TALENTS, ESPECIALLY ATTACKERS AND DRIBLADORES. COUNTLESS FINTA OPPORTUNITIES, WHICH MUST BE STIMULATED AND PERFECTED. PLAYERS SHOULD BE ENCOURAGED TO DEVELOP THEIR OWN WAY OF DECEIVING, OF USING RUSE TO DECEIVE THE OPPONENT, BEFORE PROCEEDING IN THE PLAY; PASS, DRIBBLE OR EVEN FINISH.
FINTA WITH THE WHOLE BODY OR PART OF IT. EVEN WITH A SIMPLE GLANCE, WITH A QUICK EYE MOVE, GREAT ADVANTAGES CAN BE ACHIEVED.
ESSENTIAL POINTS FOR SUCCESS IN EXECUTION:
- ELEMENT OF SURPRISE
- DISGUISE OR HIDE THE INTENTION, UNTIL THE LAST MOMENT
- LOOK TO ONE SIDE WHEN YOU AIM TO MOVE TO THE OTHER
- PRETEND YOU’LL KICK, WHEN YOU WANT TO PASS, AND VICE VERSA
- PRETEND YOU’RE GOING TO KICK HARD, WHEN YOU WANT TO PUT THE BALL, AND VICE VERSA
- LET THE OPPONENT GAIN AN ADVANTAGE IN NON-DECISIVE SITUATIONS
MAIN DEFECTS THAT LEAD TO ERROR:
- EXECUTE THE FINAL ACTION BY THE SIDE THAT MADE THE FINTA
- LACK OF GINGA, SWING, SWING AND WAIST PLAY
- LACK OF “FALSE CONVICTION” TO DECEIVE THE OPPONENT
- DRIBLE – IT IS THE ACTION THAT THE PLAYER PERFORMS TO OVERCOME, WITH THE BALL, THE OPPONENT. ALSO IS DRIBLE THE ACTION IN WHICH THE DRIBLADOR, TO BEAT THE OPPONENT, MOMENTARILY LOSES THE CONTACT WITH THE BALL, REASSTAKING HIS POSSESSION THEN, WITH THE OPPONENT EXCEEDED.
THE DEGREE OF DIFFICULTY IN THE EXECUTION OF THIS FOUNDATION IS GREAT, WHICH REQUIRES GREAT DOSE OF EMOTIONAL DETACHMENT, AND HIGH LEVEL OF NEURO-MUSCULAR COORDINATION, THE PAIR OF OTHER ATTRIBUTES, NOT ALWAYS FOUND IN ONE PERSON, SUCH AS: SPACE-TIME NOTION, GINGA, PHYSICAL AND MENTAL AGILITY, EXPLOSIVE FORCE, FINALLY A WHOLE CAST OF QUALITIES ESSENTIAL TO BOM DRIBLADOR.
THE DETACHMENT, ALMOST DESCARAMENTO OR SHAMELESS, BY THE DARING WAY OF ACTING WITHOUT FEAR, IRREVERENTLY, WITH PICARDIA, FOR IMPLYING CUNNING, MALICE, AND OTHER LESS NOBLE ATTRIBUTES.
The DRIBLE IS A PREPONDERANT FACTOR OF IMBALANCE IN FAVOR OF A PLAYER AND OF THE TEAM ITSELF. FOR THE BETTER THAT THE MARKER, THE ADVANTAGE OF POSSESSION OF THE BALL IS GREAT, BECAUSE WHOEVER HAS THE BALL CAN ACT AND WHO DEFENDS, JUST REACT, ALWAYS LATE.
STRONG MARKING AND COVERAGE SCHEMES CAN BE OVERCOME BY THE “DRIDOSER” CAPACITY OF ONE OR MORE PLAYERS IN ATTACK. EASIER TO SCORE AND CANCEL A GOOD TABLE OR OVERTAKING ATTEMPT, THAN TO AVOID A DRIBLE, BECAUSE BEYOND ALL, THOSE WHO DEFEND ARE OBLIGED TO RUN BACKWARDS WITH DIRECTION CHANGES IMPOSED BY THE DRIBLADOR, WHO GIVES THE CARDS AND RUNS FORWARD, GOING WHERE HE FINDS IT BEST.
THE WELL EXECUTED DRIBBLE, IN THE RIGHT PLACE AND AT THE RIGHT TIME, BY WHO KNOWS, EXPLODES AND MAKES A DEFENSIVE SYSTEM COLLAPSE, EVEN WELL-ARMED.
THERE IS GREAT ADMIRATION AND RESPECT FOR THE GOOD DRIBLADORES, BEING SOME IDOLIZED BY THE MASS SUPPORTER.
FOOTBALL WOULD NOT BE THE BEAUTIFUL GAME, THAT IS, THERE WAS NO DRIBBLE OR IT WAS FORBIDDEN. TRUE WORKS OF ART WOULD NOT HAVE BEEN BUILT.
ESSENTIAL POINTS THAT LEAD TO SUCCESS:
- NOTION OF SPACE AND TIME
- CONFIDENCE
- GINGA, SWING, SWING, JOY, INNER PEACE
- FINTA BEFORE FINAL ACTION
- KNOWLEDGE OF THE OPPONENT’S WEAKNESS
- EXPLOSIVE FORCE
- SURPRISE TO THE OPPONENT
MAIN FACTORS LEADING TO ERROR:
- ATTEMPT IN PLACE AND WRONG TIME
- LACK OF CONFIDENCE AND DARING
- ABSENCE OF FINTA TO DECEIVE
- ATTEMPT TO DRIBBLES REPEATED TIMES, ELIMINATING THE SURPRISE FACTOR
- CROSSING – IT IS THE ACTION OF SENDING THE BALL TO A MATE IN A CERTAIN PLACE OF THE OPPOSITE AREA, OR EVEN, ONLY BRING IT INTO THE AREA, WITH THE INTENTION THAT SOME COMPANION TO DISPUTE, OR THE OPPOSING DEFENDERS MAKE A GOAL AGAINST, ALSO CALLED “AUTOGOL”. IN VERY RESEMBLES THE PASS, BUT IT HAS ITS OWN CHARACTERISTICS, SUCH AS TO BE A FINAL ASSISTANCE FROM THE SIDES OF THE FIELD. ALSO KNOWN AS “CENTER”.
THE CLOSER TO THE BOTTOM LINE, BOTH BETTER AND MORE DANGEROUS IS THE CROSSING, BECAUSE IN ADDITION TO FINDING THE ATTACKERS BEHIND THE BALL LINE, FACING THE GOAL, ALSO THE DEFENDERS OF THE OTHER TEAM ARE FORCED TO TURN FORWARD TO THEIR OWN GOAL, BEING SUBJECT TO MAKE GOALS, WITH MINIMAL CHANCES TO DEFEND, AS THE PRINCIPLES OF DEFENSE ESTABLISH.
PREFERABLY CARRIED OUT WITH THE INNER PART OF THE FOOT (WITH EFFECT INSIDE), WITH THE INES (WITHOUT EFFECT), OR WITH THE OUTSIDE OF THE FOOT (THREE FINGERS OR WITH EFFECT OUT).
ACCORDING TO THE DISTANCE, THEY CAN BE:
- SHORT, OR ON THE FIRST POST
- LONG, OR ON THE SECOND POST
ACCORDING TO THE TRAJECTORY, THEY ARE CALLED:
- CREEPS
- HIGH
- CHALLENGES
- CURVED (IN EFFECT), OPEN OR CLOSED
- DUG
ACCORDING TO THE PLACE FROM WHICH THEY ARE DEFERRED;
- FROM THE BOTTOM LINE
- CHUVERINHO (FROM THE FRONT LINE OF THE LARGE BACK AREA)
- DUG (NEAR THE BOTTOM LINE NEAR THE FIRST STICK)
ESSENTIAL POINTS FOR CORRECT EXECUTION:
- PERFORM WITH CARE OF A PASS
- USE THE FOOTPART IN ACCORDANCE WITH THE INTENDED PURPOSE
- GIVE ADEQUATE INTENSITY, AWARE THAT, GENERALLY, FASTBALLS ARE MORE SUITABLE FOR ATTACKERS
- ONLY BEND WHEN ABSOLUTELY NECESSARY
MAIN FACTORS LEADING TO ERROR:
- BAD POSITIONING OF THE BODY IN RELATION TO THE BALL
- DO NOT RAISE YOUR HEAD TO SEE THE POSITIONING OF PLAYERS IN THE AREA, BEFORE CROSSING THE BALL
- THROW THE BALL VERY HIGH, WITHOUT SPEED, INTO THE SMALL AREA, WHERE THE GOALKEEPER, BY BEING ABLE TO USE HIS HANDS, TAKES ADVANTAGE
- BEING AT EXAGGERATED SPEED AT THE TIME OF TOUCH ON THE BALL
- THROW THE BALL WHERE YOU’RE THE FELLOW WHO COMES IN, NOT IN FRONT OF YOU
- KICK – IT’S THE ACTION OF STRIKING THE BALL WITH ONE OF YOUR FEET, AIMING TO MAKE IT ENTER THE GOAL AVERSIVE, CONQUERING THE GOAL.
THE PARTS OF THE FOOT WITH WHICH THE BALL IS STRUCK, IN THE KICK, ARE:
- WITH THE INSIDE (STONED)
- WITH THE OUTSIDE (TRIVELA)
- WITH THE TIN (PUMP)
- WITH THE BEAK OF THE FOOT (BEAK)
- WITH THE HEEL (HEEL)
ACCORDING TO THE TRAJECTORY:
- CHALLENGES
- CURVED (OR INDEED)
- CREEPS
- HALF-HEIGHT
- HIGH
ACCORDING TO STYLE, THEY STYLE:
– PLATE – TRIVELA – BEAK -HEEL -LETTER – BEAT-READY
– BICYCLE – VOLIUM – SEM-PULO – CHEST OF THE FOOT -TOTO
ACCORDING TO STRENGTH, THEY CAN BE:
- PLACED (CONCERN ONLY WITH THE TRJETORY OF THE BALL AND THE ACCURACY OF THE SHOT)
- STRONG (GREATER CONCERN OF STRIKING THE BALL WITH TOO MUCH FORCE)
- POWERFUL (IN ADDITION TO THE MOVEMENT WITH FORCE, ARE ALSO DESFERWITH THE MUSCLE GROUPS USED, CONTRACTING AT GREAT SPEED, PROVIDING HIGH POWER)
ESSENTIAL POINTS FOR GOOD EXECUTION:
- PROPER PLACEMENT OF THE SUPPORT FOOT TO THE SIDE OF THE BALL FOR LOW KICKS, AND A LITTLE BEHIND, FOR HIGH KICKS
- DO NOT PUT THE TRUNK EXCESSIVELY BACK AT THE TIME OF ACTION, AS IT CAUSES THE BALL TO RISE UNNECESSARILY
- STRIKE IN THE RIGHT PLACE OF THE BALL, ACCORDING TO THE INTENDED ADDRESS
MAIN FACTORS LEADING TO ERROR:
- CONTRACT ANTAGONISTIC MUSCLES TO KICK, OR THAT ARE NOT USED DURING EXECUTION
- EXCLUSIVE CONCERN WITH FORCE, WHAT CAN LEAD TO IMACCURACY
- POOR PLACEMENT OF THE SUPPORT FOOT ON THE GROUND
- DESARME – IT IS THE ACT OF TAKING THE OPPONENT’S BALL. ALSO KNOWN AS “STOLEN BALL”.
THE COORDINATION AND THE NOTION OF SPACE-TIME TO “STEAL” THE BALL, WITHOUT COMMITTING INFRACTION, MUST BE PERFECT.
FOR THE DESARME, NECESSARY THE ATTENTIVE POSITIONING, THE QUICK APPROACH AND THE FAST BOAT, AIMING NOT ONLY TO DISARM, BUT ALSO TO STAY IN POSSESSION OF THE BALL.
MAIN POINTS THAT LEAD TO SUCCESS IN DESARME:
- CONSIDER YOUR OWN AGILITY AND REACTION TIME, RELATIVE TO THE OPPONENT
- DO NOT GET CARRIED AWAY BY FINTAS
- PREVENT THE OPPONENT FROM NOTICING THE TIME OF THE “BOAT”
- DO NOT RISK THE “ALL OR NOTHING” IN DEFENSE, SAVED WITH GREAT CHANCES TO GET THE BEST
- STAY CLOSE TO THE OPPONENT, OR CLOSE TO IT ALWAYS, BETWEEN THE BALL AND THE CENTER OF THE GOAL LINE
- EYES ATTENTIVE TO THE OPPONENT/BALL BINOMIAL. LOOK AT THE SOSLAIO BALL, WITHOUT FAILING TO NOTICE THE PLAYER’S MOVEMENTS. TRY TO PREDICT YOUR NEXT MOVE. SOME PLAYERS ARE ABLE TO SCORE “IN THE EYE”.
MAIN POINTS LEADING TO THE ERROR IN DESARME:
- DISREGARD, OR UNDERESTIMATE THE ABILITY OF THE PLAYER TO BE DISARMED
- LET YOURSELF BE DECEIVED BY FINTA, WHICH, IN GENERAL, PRECEDES THE DRIBLE
- ATTACK THE BALL AND THE PLAYER WITH EXAGGERATED INTENSITY
- THROW YOURSELF TO THE GROUND ANYWAY, IN THE ATTEMPT TO DESARME. WHO THROWS HIMSELF TO THE GROUND TO DISARM, RUNS THE RISK OF NO MORE RECOVERING IN THE PLAY, GIVING THE OPPONENT GREATER ADVANTAGE THAN HE HAD BEFORE
- CLOSE ANOTHER PATH OTHER THAN THAT OF YOUR BOW
- PUTTING YOURSELF ASIDE FOR THE PLAYER YOU’RE BRANDED
- STAND STILL, STATIC, WITH YOUR FEET PLANTED ON THE GROUND
L) SUBMISSION – THE ACT OF STRIKING THE BALL WITH ANY PART OF THE BODY, EXCEPT ARMS AND HANDS, WITH THE AIM OF PLACING IT INSIDE THE OPPOSITE GOAL AND CONSIGN THE TRY.
IT RESEMBLES THE KICK, AS FOR THE GOAL, BUT WIDER, SINCE IT CAN BE EXECUTED WITH ANY PART OF THE BODY ALLOWED BY THE LAWS OF THE GAME. ALSO CALLED A TRIM, CONCLUSION.
IN ADDITION TO THE KICK AND THE HEAD, SUBMISSIONS CAN BE MADE BY OTHER PARTS OF THE BODY:
- THIGH
- BELLY
- CHEST
- KNEE
- CINNAMON
- SHOULDER
- COASTS
ALMOST ALWAYS, JUST A TOUCH ON THE BALL, REASON FOR SUCCESS IN THE VAST MAJORITY OF SUBMISSIONS, FOR NOT GIVING OPPONENTS, INCLUDING THE GOALKEEPER, THE OPPORTUNITY TO PUT THEMSELVES IN A FUNDAMENTAL DEFENSIVE POSITION, BETWEEN THE BALL AND THE CENTER OF THE GOAL LINE. Therefore, TRAINING MUST ACCUSTOM PLAYERS TO EJECT THE BODY FOR THE BALL, AND NOT THE BALL TO THE BODY.
- HEAD – IT IS THE ACT OF STRIKING THE BALL WITH THE HEAD, WHETHER FOR THE PURPOSE OF REJECTING, OF MAKING A PASS OR FINISHING
USUALLY USED IN HIGH BALLS, THOSE ABOVE THE SHOULDERS.
IT CAN BE CLASSIFIED INTO:
- DEFENSIVE
- PREPARATORY
- OFFENSIVE
ACCORDING TO THE PART OF THE HEAD THAT STRIKES THE BALL, IN:
- FRONTAL
- TEMPORAL
- MOLEIRA OR COCURUTO
- POSTERIOR OF THE HEAD
ACCORDING TO THE TRAJECTORY, IN:
- CHALLENGE
- CURVED
- TO THE TOP
- TO THE GROUND
ACCORDING TO STRENGTH, IN:
- PLACED
- STRONG
ACCORDING TO STYLE:
- SIMPLE OR WITH FEET ON THE GROUND
- AFTER RUNNING OR JUMPING
- GOLDFISH (HEAD OF THE BALLS TO THE GROUND OR STRAIGHT AFTER JUMPING, DIVING.
MAIN FACTORS THAT LEAD TO THE RIGHT:
- SHOULDER-HIGH SEMI-FLEXED ARMS FOR BALANCE AND PROTECTION
- COORDINATED MOVEMENT OF THE TRUNK AND NECK
- EYES WIDE OPEN
- USE OF THE HEAD PART APPROPRIATE TO THE PURPOSE
MAIN FACTORS LEADING TO ERROR:
- BODY IN IMBALANCE
- HARD NECK
- EYES CLOSED
- ARMS RISKED
IMPORTANT FOUNDATION OF FOOTBALL, THAT ALL PLAYERS MUST KNOW HOW TO PERFORM VERY WELL, IN ORDER TO BE CONSIDERED OF GENERAL GOOD TECHNIQUE.
STYLE – IT IS THE PARTICULAR, OWN AND CHARACTERISTIC WAY OF ACCOMPLISHING A
SHARE.
WE CAN CALL STYLE, THE WAY THE PLAYER, IN A VERY
PERSONAL, OWN, PERFORMS THE FUNDAMENTALS OF FOOTBALL TECHNIQUE, WHAT, IN THE
REALITY, IT IS THE WAY TO EXPRESS, PLAYING, WHAT EXISTS INSIDE, IN THE
THOUGHT, AT LAST.
MORE BROADLY, THE CONCEPT FOR CLUBS, COUNTRIES AND
CONTINENTS, ACCORDING TO THE CHARACTERISTICS THAT EACH ONE HAS FOR THE GAME OF
SOCCER. IN THIS RESPECT, WE HAVE THE SOUTH AMERICAN STYLE, THE EUROPEAN STYLE, THE
AFRICAN STYLE AND THE ASIAN STYLE OF PLAYING, EACH WITH THEIR OWN
PECULIARITIES, AS WELL AS BRAZILIAN, ARGENTINE, URUGUAYAN, ETC. IN THE SECTOR
CLUBISTIC, THE VASCAIN STYLE, THE RUBRONEGRO, The SÃOPAULINO, THE PALMEIRENSE, The
CORINTIANO, GREMISTA AND CRUZEIRENSE STAND OUT.
IF A STYLE CONTRADICTS THE MECHANICS OF MOVEMENT AND ACTION, WITH
RESULT NOT PRODUCTIVE, THE TRAINER MUST DISCOURAGE ITS USE,
STARTING TO DEVELOP AND WORK A NEW STYLE, FOUNDATION OR
TECHNIQUE, WHAT REQUIRES A LOT OF TIME AND DEDICATION.
TECHNICAL TRAINING – MUST BE DIVIDED INTO THREE LEVELS, KNOWING:
- INTRODUCTIONS – THESE ARE THOSE DEVELOPED IN TRAINING SESSIONS WHERE TECHNICAL FUNDAMENTALS ARE EXERCISED IN THE MOST ELEMENTARY WAY. THE EXERCISES MUST BE EXECUTED AS SIMPLY AND SLOWLY AS POSSIBLE, IMMEDIATELY CORRECTING ANY AND ALL ERRORS. AT FIRST, NO OPPOSITION. THE INTRODUCTION FOR BEGINNERS CAN BE PRESENTED IN AUDIOVISUAL SESSION (SLIDE, TRANSPARENCY, PHOTOGRAPHY, FILM, COMPUTER AND OTHERS), OR WITH DEMONSTRATION BY A GOOD PERFORMER.
THE DEGREE OF DIFFICULTY IS INCREASED GRADUALLY, AS THE PLAYER ASSIMILATES THE FUNDAMENTALS AND CORRECTLY EXECUTES THE PROPOSED.
IT SHOULD NOT BE ALLOWED TO REPEAT A MOVEMENT INCORRECTLY, WITHOUT DUE CORRECTION, BECAUSE IT WOULD STIMULATE AN ADDICTION, DIFFICULT TO BE CORRECTED LATER. HARDER THAN CREATING A GOOD HABIT IT IS RATHER HAVING TO CURE An ADDICTION.
- ADVANCED – THESE ARE THOSE DEVELOPED IN TRAINING SESSIONS IN WHICH THE TECHNICAL FUNDAMENTALS ARE EXERCISED IN GAME SITUATIONS, One BY ONE, OR IN A COMBINED WAY, AT A GREATER LEVEL OF DIFFICULTY. THEY CAN BE EXERCISED WITH OPPONENTS AS “SHADOWS”, HOWEVER, WITHOUT VERY INTENSE ACTION.
HELP TRAINING TO TAKE REALITION OF REALITY, BEYOND THE INCREASE IN SPEED AND DIFFICULTY OF EXECUTION. ONLY THOSE CAPABLE OF PERFORMING THE FUNDAMENTALS IN THE BASIC WAY, CORRECTLY, MUST PASS TO THIS STAGE.
- COMPETITIVE – THESE ARE THOSE DEVELOPED IN TRAINING SESSIONS IN WHICH THE FUNDAMENTALS ARE PLACED UNDER CONDITIONS SIMILAR OR EQUAL TO THOSE REQUIRED IN THE COMPETITION, INCLUDING UNDER THE MAXIMUM DEGREE OF SPEED, DIFFICULTY, COMPLEXITY AND OPPOSITION.
THIS STEP ARRIVES THOSE WHO ARE WELL UNDER THE TECHNICAL POINT OF VIEW, HAVING PRESENTED GOOD PERFORMANCE IN THE PREVIOUS PHASES AND FINDING WELL UNDER THE PHYSICAL POINT OF VIEW, AS THEY MUST BE CARRIED OUT AT GREAT SPEED.
UNDERSTOOD BY EXERCISES THAT USE THE FUNDAMENTALS IN THE SIMPLE OR COMBINED WAY UNTIL YOU REACH THE LEVEL OF BECOMING THE BASIS OF TACTICAL TRAINING, AS LONG AS THE INDIVIDUAL CHARACTERISTICS OF THE PLAYERS ARE RESPECTED, THE PRINCIPLES OF TACTICAL TRAINING AND THE OBJECTIVES OF TACTICAL TEAM PLANNING.
IN THE SIMPLEST FORM, TECHNICAL TRAINING USES PLAYERS INDIVIDUALLY OR IN DOUBLES, AS YOU PROGRESS, YOU MOVE ON TO TRAINING IN SMALL GROUPS, UNTIL YOU REACH THE MAXIMUM LEVEL OF TECHNICAL TRAINING WITH LARGE GROUPS AND EVEN THE ENTIRE SQUAD, WHEN THEN MORE RESEMBLES THE INITIAL TACTICAL TRAINING.
IT IS ESSENTIAL THAT THE AMOUNT OF WORK (VOLUME) AND THE EXECUTION CHARACTERISTIC (INTENSITY) ARE FULLY SUITED TO THE GENERAL PREPARATION PHASE, ALMOST ALWAYS GUIDED BY PHYSICAL PREPARATION, TO ACHIEVE The APOGEU AT THE RIGHT TIME OF THE COMPETITION.
AT THE BEGINNING OF THE SESSIONS, THE WHOLE CAST IS WORKED, IN A GENERIC WAY. IN THE EARLIER STAGES OF TRAINING AND IN THE COMPLEMENTARY PART OF EACH SESSION, THE PARTICULAR TECHNICAL ASPECTS EVERY POSITION, FUNCTION OR PLAYER, are EMPHASIZED.
IN ADDITION TO THE ABOVE LEVELS, THE FOUR IMPORTANT STEPS FOR THE DEVELOPMENT OF FOOTBALL TECHNIQUE MUST BE FOLLOWED:
- INDIVIDUAL ACTIVITY – THE ONE IN WHICH THE PLAYER WORKS ALONE THE FUNDAMENTALS; CAN BE USED FROM THE WALL, FORCH AND OTHER MEANS.
- ACTIVITY WITH COMPANION (IN PAIRS) –
- GROUP ACTIVITY (MORE THAN TWO) – THE ONE IN WHICH SMALL OR LARGE GROUPS EXERCISE TECHNICALLY, WITH ONE OR MORE BALLS
- TEAM ACTIVITY (WITH 11 PLAYERS) – THE ONE THAT A TEAM FORMATION ACCOMPLISHES FOR THE PURPOSE OF EXERCISING THE TECHNICAL FUNDAMENTALS IN GAME SITUATION
AUXILIARY MATERIAL – THE REALITY OF FOOTBALL IS THE FIELD, BALL AND PLAYER. HOWEVER, FOR TRAINING PURPOSES AND FACILITATING LEARNING, VARIOUS MATERIALS CAN BE USED TO DEMARCATE SECTORS, AREAS (GRIDS), BEAUTIFY THE FIELD AND, MAINLY, DIVERSIFY THE WORK SESSIONS. THEY ARE: CONES, STAKES, CEILINGS, WALLS, MOBILE BEACONS OF OFFICIAL AND SMALL SIZE, AROS, BENCHES, PLINTHS, BARRIERS, NORMAL AND ELASTIC ROPES, MOVABLE BARRIERS, INFLATABLE DOLLS, MATTRESSES, ETC.
FORMATIONS – TO EXHAUST ALL ALTERNATIVES AND MAKE THE WORK MORE MOTIVATING AND EFFICIENT, IN ADDITION TO THE AUXILIARY MATERIALS, THE TRAINING MUST BE VARIED FOR THE EXECUTION OF THE EXERCISES: QUEUE, COLUMN, DOUBLE, TRIANGLE, SQUARE, CIRCLE, AND OTHERS, BESIDES BEING POSSIBLE THE WORK IN THE FORM OF CIRCUIT THAT LIKE THE PHYSICAL TRAINING, IT IS A SET OF EXERCISE STATIONS, IN this TECHNICAL CASE, WITH THE INTENTION OF WORKING IN THE SAME SESSION A GROUP OF TECHNICAL FUNDAMENTALS, OR EVEN, ALL OF THEM. TRAINING CAN BE CONTROLLED BY THE NUMBER OF REPETITIONS, OR BY THE EXECUTION TIME IN EACH SEASON, WHICH IS MORE COMMON.
FIELD – THE CLUB MUST OFFER AS MANY SOCCER FIELDS AS NECESSARY, CONSIDERING THE NUMBER OF TEAMS, THE AMOUNT OF ATHLETES AND THE WORK SESSIONS TO BE PERFORMED PER DAY. THE OFFICIAL PLAYING FIELD MUST BE PRESERVED AND USED EXCLUSIVELY FOR THE MOST IMPORTANT TRAINING DAYS, ESPECIALLY FOR THE FINAL READY. IT IS CONVENIENT FOR THE CLUB TO HAVE AN AUXILIARY FIELD FOR OTHER TRAINING OF MINOR IMPORTANCE AND SPECIFIC TRAINING OF GOALKEEPERS.
GRIDS, “GRIDS” – SMALLER FIELDS, DEMARCATED TO EXERCISE IN BASIC TECHNICAL TRAINING AND GAMES IN REDUCED FIELDS.
TECHNICAL TRAINING IS THE BASIS OF ALL WORK, AND SHOULD DESERVE SPECIAL ATTENTION. IT MUST BE PRACTICED EVERY DAY FOR AS LONG AS RECOMMENDED AND POSSIBLE, ACCORDING TO THE CATEGORY AND THE TRAINING PHASE.
IT’S NO USE A SUPERB PHYSICAL CONDITION, NEITHER TACTICS AND MIRABOLANTES, MODERN AND SOPHISTICATED SYSTEMS, IF PLAYERS ARE NOT ABLE TO PROPERLY EXECUTE THE FUNDAMENTALS OF THE GAME TECHNIQUE. BUT, THE OPPOSITE CAN PROVIDE BETTER RESULTS BECAUSE A PLAYER OF GOOD TECHNIQUE EXPENDLESS ENERGY, HAS MORE TIME BETWEEN RECEIVING AND GIVING DUE CONTINUATION TO THE MOVE, BESIDES BEING ABLE TO PERFORM ANY TACTICAL COMBINATION PROPOSED, OR CREATED AT THE MOMENT.
FIRST THE COACH MUST WORRY ABOUT WHAT THE PLAYER IS ABLE TO DOMINATE AND COMMAND THE BALL, THEN THEN TAKE CARE OF THE DOMAIN OF THE GAME, AS A WHOLE.
THE SEARCH IN FOOTBALL IS FOR THE MOST SKILLED PLAYERS OF THE TECHNICAL POINT-OF-SIGHT. FOR THOSE TRAINED TO PERFORM WHAT EACH POSITION OR FUNCTION REQUIRES them.
DEFEND, SCORE, DISARM, ARM, ATTACK, FINISH, AND EXECUTE THE FUNDAMENTALS, INCLUDING AT HIGH SPEED, WITH HIGH HIT INDEX, CONSTITUTE ATTRIBUTES OF THE MOST COVETED PLAYER.
BASICALLY, WHAT DIFFERENTIATES THE “ACE” FROM THE GOOD PLAYER, AND THIS FROM THE REGULAR LEVEL IS THE UTILIZATION INDEX IN GIVEN NUMBER OF OPPORTUNITIES AND REPETITIONS, ESPECIALLY IN THE HEAT OF THE REAL DISPUTE, THE REAL.
TODAY, THE STATISTCA (SCOUT) IS ALREADY PART OF THE EVALUATION OF PLAYERS AND FOOTBALL TEAMS. Although THE STATISTICS ARE ACCURATE AND VERY USEFUL, DO NOT REPLACE THE SENSITIVITY, VISION AND EXPERIENCE OF THE COACH, BUT CERTAINLY HELP, COLLABORATE, SUBSIDIZING DECISION MAKING.
THEY MATTER LITTLE, IN FOOTBALL, STATURE, BIOTYPE AND OTHER FACTORS THAT SUCH. IT OFFERS OPPORTUNITY FOR ALL PHYSICAL TYPES, TO SOME EXTENT PRIVILEGIRATING, UNLIKE OTHER SPORTS, THOSE OF MEDIUM AND LOW STATURE, WHOSE CENTER OF GRAVITY, DUE TO THE LITTLE HEIGHT, ALLOWS GREATER AGILITY, CHANGES OF DIRECTION AND REACTION SPEED, FALL AND RAISE AND IMMEDIATELY TAKE THE FOOT TO THE BALL, AT THE TIME OF SETTING THE PLAY. OF COURSE THERE ARE EXCEPTIONS, HIGH AND STRONG PLAYERS, BUT NECESSARILY FAST, WHO STAND OUT FOR THE BEST ABILITY IN THE AERIAL GAME, THE HIGH BALLS, IN ATTACK OR IN DEFENSE, AND MORE RARELY IN THE MIDDLE OF THE FIELD – LOW BALL ZONE.
PHYSICAL PREPARATION – AIMS TO IMPROVE THE GENERAL PHYSICAL QUALITIES USED IN FOOTBALL, AS WELL AS THE SPECIFIC ONES FOR THE EXERCISE OF EACH FUNCTION. DUTY OF OFFICE, DIRECT THE WORK THROUGH THE PREPARATION PHASES, SCIENTIFICALLY RECOGNIZED, UNTIL THE APEX OF THE FORM, TO BE REACHED AT THE MOMENT AZADO, ACCORDING TO THE STRATEGY ESTABLISHED IN THE PLANNING OF TRAINING FOR THE COMPETITION, OR FOR THE SEASON.
IT IS ALSO INCLUDED IN THE OBJECTIVE OF PHYSICAL PREPARATION, CONDITIONING THE FOOTBALLERS UNDER THE ORGANIC AND NEUROMUSCULAR POINTS OF VIEW FOR THE FULL EXERCISE OF THE END ACTIVITY: MATCHES OF 90 MINUTES OF DURATION, IN WHICH ARE TRAVELED, ON AVERAGE, MORE THAN 11 KILOMETERS, SOMETIMES SEQUENCES OF UP TO 3 MATCHES PER WEEK, WHAT REQUIRES OF SOME CLUBS A TOTAL AROUND 100 GAMES IN 52 WEEKS ANNUALLY.
THE PHYSICAL PREPARATION SERVES AS A BASIS FOR TECHNICAL-TACTICAL PREPARATION, IN ADDITION TO DIRECTING THE GENERAL PREPARATION TO THE “APOGEU” OF THE FORM. GENERALLY, IT IS ONLY POSSIBLE TO KEEP IT FOR ABOUT 3 OR 4 WEEKS. THEREFORE, IT MUST BE ACHIEVED AT THE RIGHT TIME OF THE COMPETITION OR THE SEASON, ACCORDING TO THE STRATEGY ESTABLISHED IN THE WORK PROGRAM.
PHYSICAL PREPARATION ENCOMPASSES PRACTICES WITHOUT BALL AND WITH BALL AS WELL. THE BALLLESS SESSIONS ALLOW A BETTER MEASUREMENT OF THE WORK, SERVING AS A BASE FOR THE CONTROL TRAININGS, IN WHICH THE ADJUSTMENTS OF LOADS THAT LEAD TO THE APEX ARE MADE. IN THE MOST ADVANCED PHASES, POLISHING AND MAINTENANCE, WHEN THE INTENSITY IS HIGHER AND THE VOLUME IS LOWER, THE ACTIVITIES WITHOUT BALL ALLOW GREATER SAFETY TO THE COACH AND PLAYERS, REDUCING THE RISKS OF INJURY, IN IMPORTANT MOMENTS OF PREPARATION.
BALLLESS PRACTICES ARE ALSO USEFUL TO GIVE A MENTAL REST TO PLAYERS INVOLVED IN SUCCESSIVE GAMES, WHEN SOME SESSIONS WITHOUT THE BALL, INCREASE THE “HUNGER OF THE BALL” AND THE GOOD USE IN TACTICAL TRAINING AND IN GAMES.
SPEED – RELATIONSHIP BETWEEN A DISTANCE TRAVELED BY THE PLAYER AND THE TRAVEL TIME, IN UNIFORM MOVEMENT.
- DISPLACEMENT – FROM ONE POINT IN THE FIELD TO ANOTHER
- REACTION – MEASURE OF A STATIC POSITION REACTING THE STIMULUS
- MEMBERS – REACTION TIME PER MEMBER (ARMS, LEGS, ETC.)
STRENGTH – QUALITY THAT ALLOWS A PLAYER TO OVERCOME CERTAIN RESISTANCE.
- EXPLOSIVE (POWER) – PLAYER QUALITY OF WINNING CERTAIN STRENGTH IN A SHORTER AMOUNT OF TIME, STRENGTH VERSUS SPEED
- DYNAMICS
- ISOMETRIC
ENDURANCE – QUALITY THAT ALLOWS A PLAYER TO RESIST TIREDNESS.
- AEROBIC – WITH PREDOMINANCE OF AEROBIC SYSTEM, WITH BALANCE BETWEEN OXYGEN CONSUMPTION AND EXPENDITURE.
- LACTIC ANAEROBIC – WITH PREDOMINANCE OF THE ANAEROBIC SYSTEM, IN PROLONGED TIME ENOUGH FOR THE FORMATION OF LACTIC ACID IN THE BLOOD CIRCULATION.
- ALACTIC ANAEROBIC – WITH PREDOMINANCE OF THE ANAEROBIC SYSTEM, IN SHORT TIME OF ACTIVITY, INSUFFICIENT FOR THE ACCUMULATION OF LACTIC ACID IN THE BLOODSTREAM.
- MUSCLE LOCATED – WITH PREDOMINANCE OF AEROBIC SYSTEM, QUALITY OF REPETITION OF MOVEMENT BY MUSCLE GROUPS.
- SPEED RESISTANCE – WITH PREDOMINANCE OF THE ANAEROBIC SYSTEM, QUALITY OF RESISTING THE EFFORT OF SUCCESSIVE PIKES, AT MAXIMUM OR SUBMAXIMAL SPEED.
AGILITY – RELATIONSHIP BETWEEN A DISTANCE TRAVELED BY THE PLAYER WITH CHANGE OF DIRECTION AND THE TIME OF THE ROUTE.
COORDINATION – QUALITY THAT ALLOWS THE PLAYER TO PERFORM AN ACTION IN A RIGHT WAY WITH THE LOWEST EXPENDITURE OF ENERGY AND TIME.
FLEXIBILITY (JOINT MOBILITY) – QUALITY THAT ALLOWS THE PLAYER’S JOINTS TO HAVE THE WIDEST POSSIBLE AMPLITUDE; USUALLY ACCOMPANIED BY QUALITY OF MUSCLE ELASTICITY AND LIGAMENT.
BALANCE – QUALITY THAT ALLOWS THE PLAYER TO CONTROL HIS ACTIONS AND HIS BODY IN RELATION TO THE CENTER OF GRAVITY. IT CAN BE:
- STATIC
- RECOVERED
RHYTHM – PLAYER QUALITY TO CHANGE THE TIME TO TRAVEL A DISTANCE.
IN ADDITION, WITH GREATER ATTENTION AND AVAILABILITY OF TIME, THOSE QUALITIES MORE SPECIFIC TO THE PRACTICE OF FOOTBALL:
- ENDURANCE
- SPEED
- STRENGTH
- AGILITY
- COORDINATION
PHYSICAL FITNESS ASSESSMENT TESTS –
- SPEED TEST – 50 METERS OR 60 METERS
- ENDURANCE TEST (COOPER) – 12 MINUTES OF RUNNING
- ANAEROBIC POWER TEST (WINGATE) – ERGOMETRIC BIKE
- ANAEROBIC THRESHOLD TEST – STATIONARY BIKE, TREADMILL OR FIELD
- LOCALIZED MUSCLE RESISTANCE TEST- BY GROUPINGS
MUSCLES – LEGS (SQUAT)
– ARMS (ARM FLEXION)
– ABDOMINAL
- EXPLOSIVE FORCE (POWER) TEST – VERTICAL PUSH
– HORIZONTAL DRIVE
– MEDICINEBOL PITCH
- FLEXIBILITY TEST – FROM THE TRUNK ON THE HIP AND THE THIGH
– COXOFEMURAL
– LACTATE TEST
SCIENTIFIC PRINCIPLES OF PHYSICAL TRAINING IN FOOTBALL –
- BIOLOGICAL INDIVIDUALITY – IT IS THE PRINCIPLE THAT CONCERNS THE TRAINING LOADS, AIMING TO BE DISTRIBUTED TO EACH ATHLETE, ACCORDING TO THE RESULTS OF THE TESTS AND EVALUATIONS, AS WELL AS BY THE SENSITIVITY OF THE TRAINER, THERE IS NO SIGHT THERE ARE TWO IDENTICAL INDIVIDUALS, DO NOT TEND TO BE DIFFERENT THE WORKLOADS. IN THE FACE OF THE WORK OF PREPARATION IN FOOTBALL COUNT ON LARGE GROUPS OF ATHLETES, THE CAST CAN BE DIVIDED INTO SMALL AND HOMOGENEOUS SUBGROUPS, ACCORDING TO THE SIMILARITY OF THE RESULTS.
- ADAPTATION – THE ABILITY OF THE ORGANISM TO ACCOMMODATE THE STIMULI PROVOKED AND DIVIDES INTO 3 PHASES: REACTION, ACCOMMODATION AND EXHAUSTION. PROPER WORKLOADS ALLOW BETTER RESPONSES OF THE BODY TO TRAINING, LEADING TO PROGRESS. THE INADEQUACY OF STIMULI, THEN LEADING THE ORGANISM TO EXHAUSTION, CAN LEAD TO SNATHEOR OR “WIRE TURNING”, VERY HARMFUL TO THE ATHLETE. EXHAUSTION OCCURS WHEN THE REACTIVE PROCESS OF ACCOMMODATION REACHES THE MAXIMUM LIMIT (OR SATURATION).
- OVERLOAD – IT IS THE PRINCIPLE THAT CONCERNS THE PROGRESSION OF LOADS, ACCORDING TO THE POSSIBILITIES OF THE ATHLETE AND THE TRAINING PHASE.
VARIATION AND PROGRESSION OF LOADS CAN TAKE CARE OF SEVERAL FACTORS:
INCREASE IN DISTANCES, WORKING TIME, NUMBER OF REPETITIONS,
DECREASE IN INTERVALS, ETC.
- CONTINUITY – IT IS THE PRINCIPLE THAT CONCERNS THE SEQUENCE OF TRAINING FOR THE VARIOUS AGES THAT THE ATHLETE GOES THROUGH, WITHOUT BREAKING OR REDUCING THE SEQUENCE, ENABLING PROGRESSIVE IMPROVEMENT OF PERFORMANCE THE CAD TRAINING CYCLE TO WHICH THE ATHLETE IS SUBJECTED.
- VOLUME / INTENSITY – IS THE PRINCIPLE THAT CONCERNS THE RELATIONSHIP OF THE TRAINING VOLUME (AMOUNT OF WORK AND / OR TRAINING TIME) AND THE INTENSITY (EXECUTION RHYTHM). IN THE INITIAL PHASE OF WORK, THE BASIC, THE RECOMMENDED VOLUME IS LARGE, WITH MANY REPETITIONS IN THE EXECUTION OF THE EXERCISES AND THE LOW INTENSITY, TO ALLOW CORRECT EXECUTION AND ASSIMILATION. AS TRAINING PROGRESSES, THE VOLUME BEGINS TO DECREASE AND THE INTENSITY INCREASES UNTIL, IN THE FINAL PHASE OF PREPARATION, THE POLISHING, THE SESSIONS MUST BE SHORT IN DURATION (FEW REPETITIONS AND SHORT WORKING TIME) AND THE MAXIMUM INTENSITY. THIS RELATIONSHIP MUST ALSO BE OBEYED, REGARDING THE WORK DEVELOPED DURING THE FULL WEEK, RESPECTING THE EVE AND THE DAY FOLLOWING THE GAME, AS THE DAYS OF LOWER VOLUME / INTENSITY, MAKING THE PROGRESSION OF INCREASE UNTIL THE MIDDLE OF THE WEEK, WHEN THE MAXIMUM LOAD OF THE WEEK OCCURS, FOLLOWED BY GRADUAL DECREASE UNTIL THE EVE OF THE GAME.
PREPARATION OF THE GOALKEEPER – MUST ENCOMPASS PRACTICES WITH AND WITHOUT THE REST OF THE CAST AND FOLLOW THE STANDARDS OF GENERAL PREPARATION, REGARDING STRATEGIES AND PHASES. YOU SHOULD CONSIDER THE FOLLOWING ASPECTS:
- PHYSICAL
- TECHNICIAN
- TACTICAL
- PSYCHOLOGICAL AND ITS PARTICULARITIES
TECHNICAL TRAINING –
- BASIC AND FUNDAMENTAL POSITIONING
- ANGULATION
- GLUED – HIGH
-AVERAGE
-HANDSHAKE
-LOW
-ALONGSIDE
- SLAPPED WITH JUMP
- BEARING
- SIDE STRIDE
- REPLACEMENT – WITH YOUR FEET
– GOAL SHOOTING
– WITH YOUR HANDS
8- GOL EXIT – CROSSBALLS
– AGAINST THE ATTACKER WITH THE BALL
- PUNCHES – WITH ONE OF THE HANDS
– WITH BOTH HANDS
- HEADERS AND BATTING
ORIENTATION FROM A TACTICAL POINT OF VIEW–
- COVERAGE
- LIBERO
- TRAIN ON THE LINE (USE THE FEET)
- BARRIER FRAME
GENERAL FOOTBALL PROGRAM – IT IS THE PLANNING THAT THE COACH AND HIS TECHNICAL COMMITTEE ELABORATE, ESTABLISHING ALL THE OBJECTIVES AND GOALS TO ACHIEVE IN THE COURSE OF WORK, IN A SEASON OR COMPETITION.
- GENERAL OBJECTIVES – TO FORM A HOMOGENEOUS AND HIGH QUALITY TECHNICAL AND MORAL TEAM CAPABLE OF PRACTICING A MODERN, EFFICIENT, COMPETITIVE AND BEAUTIFUL FOOTBALL, IN ADDITION TO REPRESENTING THE CLUB IN COMPETITIONS.
- EDUCATIONAL OBJECTIVES – DEVELOP A PERSONAL CONDUCT SUITABLE TO WORK, KNOWLEDGE OF RIGHTS, DUTIES, RESPONSIBILITIES, SENSE OF SELF-DISCIPLINE, SELF-CRITICISM, SELF-CONFIDENCE, ETHICS OF CITIZENSHIP, DIGNITY, ASSIDUITY, PUNCTUALITY AND OTHERS. GENERAL CONDUCT OF THE VICTORS IN COLLECTIVE SPORTS, SUCH AS THE CREATION OF A PROFESSIONAL ENVIRONMENT, BUT FRATERNAL AND FAMILY, TRUST, FRIENDSHIP, COOPERATION, FREEDOM WITH RESPONSIBILITY, UNION, JUSTICE, EQUALITY AND DISCIPLINE.
- TECHNICAL OBJECTIVES – C1) PHYSICAL PREPARATION – OBJECTIVE TO DEVELOP TO the maximum THE GENERAL PHYSICAL QUALITIES OF THE FOOTBALL PLAYER: SPEED (REACTION OF MEMBERS AND A DISPLACEMENT), STRENGTH (EXPLOSIVE, DYNAMIC AND ISOMETRIC), RESISTANCE (AEROBIC, Anaerobic LACTIC AND ALMATIC AND MUSCULAR LOCALIZED), AGILITY, COORDINATION, FLEXIBILITY (JOINT MOBILITY), BALANCE (STATIC AND RECOVERED) And RHYTHM.
C2) TECHNICAL PREPARATION – AIMS TO IMPROVE TO THE MAXIMUM, THE TECHNIQUE OF THE PLAYERS BY IMPROVING THE FUNDAMENTALS OF TECHNIQUE (PASS, RECEPTION, DOMAIN, CONTROL, CONDUCTING, FINTA, DRIBLE, FINISHING, CROSSING, RAISED BALL, HEAD AND ARM). IT ALSO AIMS TO DEVELOP SUCH FUNDAMENTALS IN THE SITUATIONS OF STOPBALL (INITIAL SHOT, GOAL SHOT, LATERAL PITCH, CORNER, DIRECT AND INDIRECT FOUL, PENALTY AND BALL TO THE GROUND).
C3) TACTICAL PREPARATION – AIMS TO GIVE PLAYERS FULL KNOWLEDGE OF THE COMBINED ACTIONS BETWEEN TWO OR MORE ATHLETES FROM THE SAME SECTOR OR FROM DIFFERENT SECTORS. OBJECTIVE, ALSO, TO GIVE THE TEAM A STANDARD OF OWN AND EFFICIENT GAME, ACCORDING TO THE TRADITIONS OF THE CLUB AND THE PLAYERS IT OWNS. TACTICS CAN BE FIXED OR VARIABLE, BUT THEY MUST ALWAYS RESPECT AND TAKE ADVANTAGE OF THE CHARACTERISTICS OF ATHLETES AND THE SITUATIONS THAT A FOOTBALL MATCH AND A COMPETITION CAN PRESENT, SUCH AS: HOME OR AWAY GAME, DAY OR NIGHT, RAIN OR NOT, UNDER COLD OR HEAT, UNDER GREATER PRESSURE BEFORE RESULT TO BE CONQUERED, NUMERICAL SUPERIORITY OR NUMERICAL INFERIORITY, WITH MARKER FOR OR AGAINST, IN GOOD OR BAD FIELDS, LARGE OR SMALL, AND ALSO, OFFENSIVE AND DEFENSIVE TACTICS.
C4) INTERSPERSING WITH BASE CATEGORIES
C5) TECHNICAL COMMISSION
C6) DEPARTMENT OF HEALTH
CONCLUSION – IN THE WORK PROGRAM OBJECTIVES AND GOALS ARE OUTLINED, THE SEEDS OF WORK ARE LAUNCHED, CONSIDERING STUDIES, EVALUATIONS, EXPERIENCES AND PREVIOUS RESULTS. APPROVED THE GENERAL WORK PROGRAM, THE ELABORATION OF THE TRAINING PLAN BEGINS, WHEN, THEN, THE MEANS TO BE USED WILL BE DEFINED, TO ACHIEVE OBJECTIVES AND GOALS ESTABLISHED IN THE WORK PROGRAM.
By Jairo Leal

Brother of the Author Julio Leal and a Great Football’s Coach. Champion of The World (1993)
Futebol Arte e Ofício
Editora Sprint
Year 2000. Two Editions
February, 8th, 2023